Valve: Piracy Not an Issue on Steam

November 28, 2011 -

Valve managing director Gabe Newell said in a recent interview that piracy is a "non-issue" for the company's Steam digital distribution platform. In an interview with the Cambridge Student, Newell said that there is a fundamental misconception that piracy is motivated by high prices. Newell repeated what he has been saying a lot this year: Valve sees the piracy problem as a service problem.

"For example, if a pirate offers a product anywhere in the world, 24/7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the US release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable," he said.

Newell went on to say that some DRM solutions implemented by other companies (EA, Ubisoft, and Capcom - as examples) tend to restrict their consumers and "create uncertainty." This can harm the consumer's overall experience, according to Newell. In other words, some people may turn to piracy out of frustration.

"Our goal is to create greater service value than pirates, and this has been successful enough for us that piracy is basically a non-issue for our company. For example, prior to entering the Russian market, we were told that Russia was a waste of time because everyone would pirate our products. Russia is now about to become our largest market in Europe."

Source: GI.biz

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Re: Valve: Piracy Not an Issue on Steam

I am still waiting for someone to point out you don't need a constant internet connection to play Steam games and you can be not connected and play

Re: Valve: Piracy Not an Issue on Steam

I hate DRM as much as anyone but the simple fact is: Steam provides a service above and beyond the DRM. (In game chat, achievements, etc) Other companies don't.

I don't know why the other game companies can't perceive/emulate this? It's baffling.

Re: Valve: Piracy Not an Issue on Steam

tend to restrict their consumers and "create uncertainty."

Like making your DRM 100% dependant on an internet connection? :)

Re: Valve: Piracy Not an Issue on Steam

While this is certainly a fair point against Steam, the counterpoint is that if you can't connect to the internet for whatever reason, Steam says "hey, no signal, should I work in offline mode?" Most other DRM would say "hey, no signal, I guess you're just shit out of luck."

Re: Valve: Piracy Not an Issue on Steam

was that a point against steam?

hmm Steams more of a 75% reliant on the net connection, since unlike others (looking at you Ubi!) theres actual offline modes post downloading the game and installing it.

only thing locked down is the obvious online MP modes.

 

Re: Valve: Piracy Not an Issue on Steam

since unlike others (looking at you Ubi!) theres actual offline modes post downloading the game and installing it.

 

However, this is only if the internet outage is planned - if it's not in offline mode already, it won't let you change over to it - without an internet connection.. At least the last version I used.

Re: Valve: Piracy Not an Issue on Steam

That will only ever happens if you don't save your credentials. If not, you are good for a good number of days (a week, at least) before it asks to connect and confirm once more.

Re: Valve: Piracy Not an Issue on Steam

can't say i've ever had that issue in my years of using it..

unless you tell it not to save your credentials, normally it'll allow it.

if you were online at the time of the outage, it actually doesn't do anything at all except boot you from MP. other than that, it just runs as always and gives 404 errors and such if trying to use the store/community pages. And  trouble connecting to steam servers or something with online mode games

very rarely have i had it lose my info and cause a pain, but a nice little prog on my cell called PDANet helps get past the login so i can switchover when that happens :p

Re: Valve: Piracy Not an Issue on Steam

Well, to be fair, other DRM doesn't even say anything, it just leaves you wondering why you can't play your legally purchased game.

Re: Valve: Piracy Not an Issue on Steam

Buying a game on Steam is so easy, I am now too lazy to pirate. Thanks...?

Re: Valve: Piracy Not an Issue on Steam

I would say hes downplaying it a bit but steam if anything is abut the community so that draws some of it, prices do more. I just hate the retial like prices for AAA games.


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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Re: Valve: Piracy Not an Issue on Steam

I'm honestly with you there. for that price I'd like for them to mail me the rest of it.

Re: Valve: Piracy Not an Issue on Steam

Well there is price as well, as you can find game on Steam that are FAR cheaper and farbette r quality than what you can find in stores, at least some of the time. I still refuse to pay 60 bucks for a game without a case or manual.

Re: Valve: Piracy Not an Issue on Steam

manual? whats that? they don't come with those anymore.

even the immensity that is Skyrim had none, and MMO's have less expecting you to just magically know things.

STEAM usually offers other freebies though that you won't get elsewhere.

TF2 items being one thing, free games to have or gift another.

 
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Matthew Wilsonthe lose of nn would not be good for us, but it will not be good for verizion/comcast/att in the long run ether.04/24/2014 - 2:16pm
Matthew Wilsonsadly yes. it would take another sopa day to achieve it.04/24/2014 - 2:13pm
NeenekoI am also confused. Are you saying NN would only become law if Google/Netflix pushed the issue (against their own interests)?04/24/2014 - 2:10pm
E. Zachary KnightMatthew, you are saying a lot of things but I am still unclear on your point. Are you saying that the loss of Net Neutrality will be good in the long run?04/24/2014 - 2:06pm
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Matthew Wilsongoogle wont pay becouse they control a large part of the backbone that all isps depend on. if verizon blocks their data, google does the same. the effect is Verizon loses access to 40% of the internet, and can not serve some areas at all.04/24/2014 - 1:14pm
Neenekolack of NN is in google and netflix interest. It is another tool for squeezing out smaller companies since they can afford to 'play'04/24/2014 - 12:57pm
Matthew WilsonI have said it before net nutrality will not be made in to law until Google or Netflix is blocked, or they do what they did for sopa and pull their sites down in protest.04/23/2014 - 8:02pm
Andrew EisenGee, I guess putting a former cable industry lobbyist as the Chairman of the FCC wasn't that great of an idea. http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=204/23/2014 - 7:26pm
Andrew EisenIanC - I assume what he's getting at is the fact that once PS3/360 development ceases, there will be no more "For Everything But Wii U" games.04/23/2014 - 5:49pm
Andrew EisenMatthew - Yes, obviously developers will eventually move on from the PS3 and 360 but the phrase will continue to mean exactly what it means.04/23/2014 - 5:45pm
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Matthew Wilson@Andrew Eisen the phrase everything but wiiu will be meaningless afer this year becouse devs will drop 360/ps3 support.04/23/2014 - 4:43pm
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