Get-Well Gamers Celebrates 10th Anniversary with IGDA LA and WIGI Holiday Party

December 2, 2011 -

Video game charity Get-Well Gamers Foundation celebrates its 10th anniversary December 3, with a special holiday event supported by IGDA LA (the International Game Developers' Association's Los Angeles Chapter) and WIGI (Women in Games International). They are celebrating ten years of helping sick kids by giving them something to do while waiting for serious medical treatments.

"We are so happy to join with IGDA LA and WIGI for such a happy occasion," said Ryan Sharpe, President and Co-Founder, Get-Well Gamers Foundation. "The gaming industry as well as the larger gaming community has been so supportive over the years, we felt we couldn't ignore this wonderful opportunity to thank them."

"It is our pleasure to welcome Ryan and his team," said Louise Nemschoff, Member of the IGDA LA Board of Directors. "What he has done is a remarkable achievement. The Foundation's mission is a credit everyone who has ever created, worked on or played a video game. We should all aspire to emulate Ryan Sharpe's generosity and persistence in helping others."

"We encourage IGDA and WIGI members in the Los Angeles area to stop by," added Belinda Van Sickle, CEO of WIGI. "Those games or those old systems you're no longer playing can benefit some child who is spending the holidays in a long-term treatment facility."

In addition to further supporting a worthy cause (bringing interactive entertainment of all shapes and sizes to sick children in healthcare facilities), the event is a great opportunity to hang out with the coolest industry professionals in the world. The scenic oceanfront locale is also easy on the eyes. There will be free food and beverages, music, fire performances, and a projection screen with dance videos. There will also be swimming, if the weather permits. The party starts at 3 p.m. and ends at 9 p.m.

To RSVP, as well as get directions and additional information about the party, visit this page.


 
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ZippyDSMleeAS far as I understand it the suits think sitting on a an IP till the time is right is more profitable than tradeing it around.....hevean forbit soemone use soemthing to make money with....05/27/2015 - 9:58pm
Andrew EisenOh, there's also the Facebook page.05/27/2015 - 4:29pm
hidannikOkay :( Guess I'll just have to YouTube it when I've caught up on all the other podcasts.05/27/2015 - 4:13pm
Andrew EisenI honestly don't know. The show is on my YouTube channel and we promote it here on the site every week.05/27/2015 - 4:11pm
hidannikIs there nothing a podcast app can key on?\05/27/2015 - 4:09pm
Andrew EisenYeah, we lost Libsyn quite some time ago. As such, no RSS or iTunes. We're working on finding a new (and cost effective) home but it's been really slow going.05/27/2015 - 4:07pm
hidannikThe last one on that feed was Feb 905/27/2015 - 4:05pm
hidannikThe feed is at superpac.libsyn.com05/27/2015 - 4:05pm
hidannikI ask because it hasn't shown up in my PocketCasts feed in a while. (I'm currently a month behind)05/27/2015 - 4:02pm
E. Zachary KnightAE, Loved your mom as the guest on your 30 Days of Netflix series. She is one interesting lady.05/27/2015 - 3:47pm
E. Zachary Knighthidannik, If you mean on iTunes, we are working to get it back up there soon. Otherwise, the show must go on. We record live every Saturday at 8pm Central05/27/2015 - 3:47pm
Andrew Eisenhidannik - The podcast will continue this weekend and every weekend after for the foreseeable future. What makes you ask?05/27/2015 - 3:29pm
Matthew WilsonI say no it isnt, but it depends on the reason for not selling it. were the pressured to not sell it. aka target au, or did they chose not to on their own aka gog with hatred.05/27/2015 - 3:28pm
hidannikIs there no more podcast?05/27/2015 - 3:26pm
E. Zachary KnightHere is another thought exercise. How would you feel if game developers traded in IP? http://gamasutra.com/blogs/JorgeMunoz/20150520/243471/Why_dont_developers_buysell_intellectual_property_much_like_other_assets.php05/27/2015 - 3:24pm
Andrew EisenSlightly Mad Studio comments on Wii U version of Project Cars: http://www.nintendolife.com/news/2015/05/exclusive_slightly_mad_studio_head_ian_bell_sets_the_record_straight_on_project_cars_wii_u05/27/2015 - 11:54am
E. Zachary KnightGamasutra has a really interesting interview with the Hatred developers. http://gamasutra.com/blogs/AlbertPalka/20150526/244229/Real_talk_with_Destructive_Creations_Hatred_interview.php05/27/2015 - 10:11am
WonderkarpLove Gamerevolutions Summary of Splatoon "It's like Double Dare found love with a roll of sushi and made a beautiful, action-packed Wii U game."05/27/2015 - 9:41am
E. Zachary KnightExtra Credits promotes SJW PC crap by discussing Rust's decision to include race but not give players a choice. ;) https://www.youtube.com/watch?v=eh1zfdUTqBY05/27/2015 - 9:20am
ZippyDSMleeIt would be haliarous if soemone started complaining about it in some form or another.05/27/2015 - 8:58am
 

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