Croteam Slaps Serious Sam 3 Pirates With Unkillable Foe

Many gamers hate DRMs as an unneeded cumbersome burden on gamers that legitimately purchase software. However, Croteam, the makers of the Serious Sam franchise, have managed to protect those gamers and make the life of pirates who don't buy the game miserable. 

According to a post at Dark Side of Gaming, pirates that violate the DRM will find their characters in game being shadowed by a huge red scorpion that just won't die. It will follow the player until he is dead and keep doing it as long as the game is pirated.

While the implementation is nothing short of brilliant, I wonder how many will be tempted to pirate the game just to see this armored monstrosity in action?

(Image courtesy of Rock, Paper Shotgun)

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  1. 0
    Papa Midnight says:

    Not sure what the scale is of the screenshot (never having played Serious Sam before) but that looks like a pretty big scorpion…

    On another note, I'm still a fan of old school Blizzard Product Key Checks.

  2. 0
    djnforce9 says:

    It'd be a brilliant twist on having a game demo for something like Serious Sam. You can play for about 15 minutes and then you die by an unbeatable enemy that prompts you to buy the full game.


    They should put it into the main game as a super-boss or something. Still all-powerful but "vulnerable" at least.

  3. 0
    Hevach says:

    I'd delay it more than that even. Let them get through a nice chunk of the game before putting the screws on them. It seemed to work out for Arkham Asylum. If you pirated that one, every time you tried to use your cape, Batman would fail around like he was having a seizure and make it impossible to glide. You could get a good halfway into the game before you reached a section that couldn't be handled with the line launcher or batclaw and then be left clinging to life on a tiny rock halfway out into the bay with no way to proceed except buy the game.

  4. 0
    rma2110 says:

    Even if people pirate it just to see the big bug in action it's great advertising. They get people to try maybe 10 or 15 minutes of the game before Scorpio gets finally hunts them down all without paying for sever storage or bandwidth. Good deal. In fact, I would even delay the scorpion attack until 10 or 15 minutes of the game so people can see what the game is like legit.

  5. 0
    EvilTikiMan says:

    I like this kind of DRM. Sure people may find a way to get around it, but that will take time and not everyone that pirates games will have the patience for it. It is still better than some kinds of DRM systems out there. And its kinda funny.

    This one actually reminds me of a game i use to play called Escape Velocity. In the game there was a character named Captain Hector. If you had yet to register the game he would regularly Warp into the system you were in and causally recommend that you register your game. However if you pirated the game, he would give you a few days of the usual reminder before going crazy and becoming hostile. He was so powerful would blow you away in a matter of seconds, and if you Jumped systems he would follow.

    Good times.

  6. 0
    Thomas Riordan says:

    Of course. Instead of investing time and resources into making the game worth paying for they invest time and resources into implimenting useless DRM that will be cracked within a week of the game coming out or in the case of SecuRom games before the game is even in stores. Keep fighting those evil pirates game companies. They sure do enjoy laughing at your futile efforts.

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