Touring the Louvre with a 3DS

December 16, 2011 -

Agence France-Presse (AFP) is reporting that, beginning in March of 2012, the Louvre in Paris, France will use 5,000 3DS hand-helds to guide its 8.5 million annual visitors through the 35,000 art objects on display. The hand-helds are being supplied by Nintendo as part of a new partnership between the company and the iconic museum.

The 3DS systems the museum will use let visitors locate themselves on the museum's grounds, select from themed tours tailored to both adults and children, and listen to commentary about exhibits in seven different languages.

Agnes Alfandari, the Louvre's head of multimedia, told the AFP that Nintendo was responsible for developing the tailor-made content on those 3DS systems, but the museum had editorial control over the final version of the software. The museum is also plans on creating smartphone and iPad apps that will allow visitors to plan their visits.

Source: Gamespot


Comments

Re: Touring the Louvre with a 3DS

With all the impressive software engines and commercial hardware available these days, I've been wondering for a very long time why different locations didn't create "virtual tourism" software.  Just imagine being able to walk around the Louvre on the 360, with commentary accompanying each piece of art.  It'd be a prime way to sell DLC, too, because you could update the exhibits with new renderings.

EDIT: Why wait for the Louvre to do it?  Why not just create a virtual museum?  Showcase a set selection of classic art, and update it with DLC from various periods, ancient art to today's art with a full commentary on each piece.  You could have starving artists sell their work virtually.  It'd be great!

Re: Touring the Louvre with a 3DS

I'd love for this to happen, hell, I've been wanting Namco to do a true Namco Museum in the style of the PS1 games.

Hell, a company could do some truly fantastical things museum wise.

 
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Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
MaskedPixelanteBut that's not the issue, the 3DS is perfectly capable of emulating GBA games. The problem is that it doesn't have enough available system resources to run it alongside the 3DS OS, and thus it doesn't have access to stuff like Miiverse and save states.07/29/2014 - 5:45pm
Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
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