Longtime Joystiq EIC Announces Departure

December 27, 2011 -

Joystiq's long-time Editor-in-Chief Christopher Grant is leaving the web site to pursue other opportunities. His post will be taken over by long-time Joystiq editor Ludwig Kietzmann. Gant posted a rather lengthy goodbye to readers on the site this morning. You can read it below in its entirety:

"Two thousand, two hundred and thirty three days ago, I wrote my first post on Joystiq. Just days before, I was still employed as a carpenter while writing video game reviews for an alternative newsweekly in Philadelphia. My first weekend with the site was marked by the launch of the Xbox 360 and the import of the "next generation" moniker wasn't lost on me. Realizing the scale of the opportunity I had, I started working full-time as a freelancer for what was a bustling Weblogs, Inc. Six months later, at just $5 a post, I had exhausted my savings and made a plea to become a full-time AOL employee. Option B was to return to carpentry. Finding out I would be hired as Joystiq's first salaried editor easily ranked as one of the greatest moments in my life, and still does.

But I'll be leaving Joystiq, effective the end of the month. In my six plus years at the site, I've found myself surrounded by some of the most talented and dedicated writers covering an industry full of talented and creative developers. More scrappy startup than corporate outlet, Joystiq has been defined by the commitment of its team more than any other factor; this team lives at Joystiq, with equal parts wit, enthusiasm, and caffeine. It's been thrilling, humbling, and exhausting; a truly formative experience for me. But like all formative experiences, this one has come to an end.

Joystiq has always evolved – the integration of the Fanboy sites (Ultrastiq) or our 2010 redesign (Futurestiq) – and it will move forward under the guidance of a veteran team led by the singularly talented Ludwig Kietzmann replacing me as editor-in-chief. Now it faces another evolutionary phase, marked by my absence, and I'm no less confident in the team's ability to address that challenge. After all, the boss always changes into a different form.

I want to thank Joystiq's original editor, Vlad Cole, for offering me the position in the first place. I want to thank the original Weblogs Inc. team including Jason Calacanis, Brad Hill, Barb Dybwad, Brian Alvey, and others, along with the original Engadget team, including Ryan Block and Peter Rojas. While it might not have seemed like much at the time, these people offered me an opportunity that changed my life with the kind of permanence and indelibility usually reserved for tragedy or parenthood. I couldn't be more thankful.

And lastly, I'd like to thank everyone reading this site. Video game media is changing and has been changing for as long as I can remember and there's one simple reason for that: the readers. Weened on innovation and excellence, video game players are practically bred to be the most critical, passionate, and invested audience imaginable. There is no harsher critic or stronger supporter and that investment will continue to lead to great things.

And that's where I'm going. To discover the next generation again, and see what other opportunities are available. You can follow me on Twitter (@chrisgrant) to find out more but, until then, I can promise you the latest, breaking news on what I'm having for lunch.
"

Source: Joystiq. Image credit: Joystiq

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MechaCrashI thought one of its other big issues was all the "quality" of phone games with all the portability of your television.01/27/2015 - 11:34pm
E. Zachary KnightApparently, people did not want a $100 console, they wanted a $200 one for a $100 price tag.01/27/2015 - 11:18pm
E. Zachary KnightI remember when people were demanding Ouya used the new and untested Tegra 4 processor rather than the tried and true Tegra 3, increase the RAM to 2Gigs and various other expensive addons.01/27/2015 - 11:17pm
ConsterCraig: perhaps I should've used the word "unreasonable", as in people clamoring for stretch goals that would guarantee they lose money on each deck.01/27/2015 - 10:04pm
Andrew EisenIt's my favorite movie. I'm looking forward to it as well.01/27/2015 - 9:16pm
Goth_SkunkI grew up idolizing Ghostbusters. I'm extremely excited to see another film.01/27/2015 - 8:52pm
Goth_SkunkEscapist -- via Hollywood reporter -- gives us a glimpse at the probable cast of the new Ghostbuster's movie: http://ow.ly/I3GyZ01/27/2015 - 8:51pm
Craig R.Nearly $4.2m in a week for Exploding Kittens. Can anything truly be unrealistic at this point?01/27/2015 - 8:50pm
prh99I am sure. Just have no interest in tropes in general or her take on gender portrayal.01/27/2015 - 7:44pm
Goth_SkunkI personally enjoy replacing letters with numbers in titles of movies and games. I think Firaxis missed out on a huge chuckle by calling it "Civilization V" and not "CiVilization."01/27/2015 - 7:20pm
Andrew EisenI bet I can guess how you voted!01/27/2015 - 7:02pm
prh99Never actually watched one, probably won't start.01/27/2015 - 6:15pm
E. Zachary KnightConster, when are unrealistic stretch goal demands anything new? They happen in every Kickstarter I have seen.01/27/2015 - 5:58pm
E. Zachary KnightAE: You forgot the "The video that conforms to my preconceived ideas about gender in games" option.01/27/2015 - 5:56pm
PHX Corp@Conster ok, randomly put 5 golden tickets into the boxes and anyone who gets a golden ticket gets to go and visit Willy Wonka's chocolate factory!, is a ultra-ridiculous stretch goal suggested by a backer01/27/2015 - 5:53pm
ConsterApparently they're unaware that unlike with video games, card games have a large constant factor in cost-per-unit.01/27/2015 - 5:24pm
ConsterIn other news, Exploding Kittens (https://www.kickstarter.com/projects/elanlee/exploding-kittens) has over 100k backers now, a few of which are calling for unrealistic stretch goals.01/27/2015 - 5:23pm
ConsterIt's cool in Numb3rs, but not really anywhere else.01/27/2015 - 5:20pm
james_fudgeI hate that style of naming too01/27/2015 - 4:34pm
Wonderkarpits unattractive, andrew01/27/2015 - 3:46pm
 

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