Longtime Joystiq EIC Announces Departure

December 27, 2011 -

Joystiq's long-time Editor-in-Chief Christopher Grant is leaving the web site to pursue other opportunities. His post will be taken over by long-time Joystiq editor Ludwig Kietzmann. Gant posted a rather lengthy goodbye to readers on the site this morning. You can read it below in its entirety:

"Two thousand, two hundred and thirty three days ago, I wrote my first post on Joystiq. Just days before, I was still employed as a carpenter while writing video game reviews for an alternative newsweekly in Philadelphia. My first weekend with the site was marked by the launch of the Xbox 360 and the import of the "next generation" moniker wasn't lost on me. Realizing the scale of the opportunity I had, I started working full-time as a freelancer for what was a bustling Weblogs, Inc. Six months later, at just $5 a post, I had exhausted my savings and made a plea to become a full-time AOL employee. Option B was to return to carpentry. Finding out I would be hired as Joystiq's first salaried editor easily ranked as one of the greatest moments in my life, and still does.

But I'll be leaving Joystiq, effective the end of the month. In my six plus years at the site, I've found myself surrounded by some of the most talented and dedicated writers covering an industry full of talented and creative developers. More scrappy startup than corporate outlet, Joystiq has been defined by the commitment of its team more than any other factor; this team lives at Joystiq, with equal parts wit, enthusiasm, and caffeine. It's been thrilling, humbling, and exhausting; a truly formative experience for me. But like all formative experiences, this one has come to an end.

Joystiq has always evolved – the integration of the Fanboy sites (Ultrastiq) or our 2010 redesign (Futurestiq) – and it will move forward under the guidance of a veteran team led by the singularly talented Ludwig Kietzmann replacing me as editor-in-chief. Now it faces another evolutionary phase, marked by my absence, and I'm no less confident in the team's ability to address that challenge. After all, the boss always changes into a different form.

I want to thank Joystiq's original editor, Vlad Cole, for offering me the position in the first place. I want to thank the original Weblogs Inc. team including Jason Calacanis, Brad Hill, Barb Dybwad, Brian Alvey, and others, along with the original Engadget team, including Ryan Block and Peter Rojas. While it might not have seemed like much at the time, these people offered me an opportunity that changed my life with the kind of permanence and indelibility usually reserved for tragedy or parenthood. I couldn't be more thankful.

And lastly, I'd like to thank everyone reading this site. Video game media is changing and has been changing for as long as I can remember and there's one simple reason for that: the readers. Weened on innovation and excellence, video game players are practically bred to be the most critical, passionate, and invested audience imaginable. There is no harsher critic or stronger supporter and that investment will continue to lead to great things.

And that's where I'm going. To discover the next generation again, and see what other opportunities are available. You can follow me on Twitter (@chrisgrant) to find out more but, until then, I can promise you the latest, breaking news on what I'm having for lunch.
"

Source: Joystiq. Image credit: Joystiq

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Infophileas being "family friendly." A kid could easily flip an option and be hit with a torrent of abuse they weren't expecting.05/26/2015 - 5:30am
InfophileI think Nintendo was between a rock and a hard place with voice chat in Splatoon. Leave it in, and jerks will drive off younger players. Leave it out, and competitive players won't play. Even if it were in but disabled by default, they couldn't sell it...05/26/2015 - 5:29am
Matthew Wilsonthis is a nice video on P.T https://www.youtube.com/watch?v=K-85jO6nRNQ05/25/2015 - 11:57pm
Matthew Wilsonmaybe, but its still kinda sad even as a joke.05/25/2015 - 11:51pm
Goth_SkunkThe best commentary is delivered through humour.05/25/2015 - 11:36pm
Andrew EisenIt's not needed. It's a joke. Albeit one with quite a bit of commentary packed into it.05/25/2015 - 10:59pm
Matthew Wilsonmot game related, but still interesting. http://www.polygon.com/2015/5/25/8654983/jurassic-world-chris-pratt-apology the fact that this is even needed in modern culture is a embarrassment.05/25/2015 - 10:26pm
Matthew Wilsonyeah, but with no voice chat its doa.05/25/2015 - 9:48pm
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Goth_SkunkAs demonstrated by Ian's remarks, that 'market of possible fans' is apparently negligible.05/25/2015 - 4:18pm
Zeninformation while other versions had everything talked about openly.05/25/2015 - 4:15pm
ZenYeah, I've read through it and wanted to make sure I had it quoted correctly. I get there are issues, but this is horribly unprofessional and just burning a market of possible fans..many of which supported them and were waiting while getting little to no05/25/2015 - 4:15pm
Goth_SkunkOh wow. That's not even misquoted, he actually said that. Though for additional context in previous pages, he truly does not think highly of Nintendo console owners, and claims that in the industry, he's not alone.05/25/2015 - 4:12pm
ZenI also took a screenshot of the statement in case it is taken down (via my Twitter): https://twitter.com/zenspath/status/60293960536562483205/25/2015 - 4:05pm
ZenLink for my previous post - http://forum.projectcarsgame.com/showthread.php?27584-Project-Cars-Sales-figures&p=942776&viewfull=1#post94277605/25/2015 - 4:03pm
 

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