Star Wars The Old Republic Has A Wonderful Christmas Weekend

December 27, 2011 -

According to Electronic Arts over a million gamers worldwide celebrated the holidays in front of their PCs playing BioWare's MMO, Star Wars: The Old Republic.

Over the weekend, players spent over 5.5 million hours playing the game, according to EA.

SWTOR has hit a number of other milestones in the first week of release, according to EA:

 

  1. Over 60 million in-game hours — roughly equivalent to watching all six Star Wars movies over 4 million times
  2. Over 850,000 Sith Warriors and over 810,000 Jedi Knights created
  3. Over 260 million quests completed
  4. Over 44 million PvP battles
  5. Over 9 million space combat missions completed
  6. Over 3 billion NPCs killed

 

That one million registered users figure is based on North American and European user data, with a slight lean towards customers in Europe, according to financial analyst group Baird Equity Research. Analyst Sebastian Colin says the following:

"More than 1 million registered users, skewing slightly to Europe. We believe Star Wars is off to a good start, although it is unclear whether the 1 million+ registered users include paid registration codes or both paid and unpaid codes. Based on our analysis of EA server data, roughly two-thirds of the 91 European servers are seeing heavy use or are full (see figure 1), with roughly half of the 124 U.S. servers seeing heavy use or are full (see figure 2). According to EA, users logged more than 5.5 million hours of game-play over the weekend.

We estimate 350k peak concurrent users on >200 servers. We view the early success of Star Wars as an indication of a healthy MMO market. While there is likely some shifting of usage from ATVI’s World of Warcraft, we see a viable market for multiple million-user MMOs in the U.S. and Europe. With more than 1 million registered online users, we see roughly one-third (or roughly 350k) representing peak concurrent usage. Maintain Neutral rating and $25 price target, which is based on 15x our F2013 EPS estimate of $1.22 plus cash."


 
Forgot your password?
Username :
Password :

Poll

Will an M rating hurt Batman: Arkham Knight's sales?:

Shout box

You're not permitted to post shouts.
ConsterDon't 'beauty rags' already get plenty of criticism?02/27/2015 - 9:02am
ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
 

Be Heard - Contact Your Politician