UK Ministry of Defense Looks to Modernize Military Simulations

December 29, 2011 -

As pointed out by our very own Beemoh, The United Kingdom's Ministry of Defense wants to update its military simulations with the latest first-person shooter technology. This, they say, will focus the concentration of soldiers that train using the software.

Andrew Poulter, the technical team leader at the MoD's Defense Science and Technology Laboratory, told UK newspaper The Guardian that graphical advances in gaming technology make their old simulation software look unappealing, which in turn makes many recruits lose interest in using it.

UK troops currently use a program called Virtual Battlespace 2, released back in 2007 and developed by Operation Flashpoint studio Bohemia Interactive. The MoD is looking for something that is more in line with the times and on par with games such as Battlefield 3 or Call of Duty: Modern Warfare 3.

"Back in the 1980s and 1990s, defense was far out in front in terms of quality of simulation," said Poulter. "Military-built simulators were state of the art. But now, for £50 ($77), you can buy a commercial game that will be far more realistic than the sorts of tools we were using. The truth is, the total spending on games development across the industry will be greater than spending on defence."

Poulter added that he has been tasked with buying-in technology from recent first-person shooter releases, and replacing the entertaining gameplay with a more realistic feel.

"Certainly, there is a level of computer games experience in recruits. So the plots have to be realistic and the image generation has to be high quality," he said. "A lot of the older systems can be very clunky. If you put someone behind a block display, it is harder for them to be completely immersed... [but while commercial games] may look graphically beautiful, they have to be entertaining rather than realistic."

"The weapons need to be credible. If they fire a rifle and the bullet travels three and a half miles, then that is not right. If they are steering a vehicle, then that has to be right too. Realism is more important than entertainment. Levels of immersion are very important," he concluded.

Source: Gamasutra


 
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Wonderkarpit is still a fact. first game she gushes over paid her. i wont say they paid her for the advert. but that fact still stands05/05/2015 - 2:16pm
Andrew EisenTrue or not, that does not change the arguments she makes in her video.05/05/2015 - 2:12pm
Wonderkarptheres also the fact the the games devs donated to femfreq and here she is advertising their game05/05/2015 - 2:10pm
Andrew EisenAnother interesting factoid, Sarkeesian does drop in a mention of Samus in that video.05/05/2015 - 2:08pm
Andrew EisenAnd for whatever it's worth to you, McIntosh only produced that video. It was written by Sarkeesian and Carolyn Petit.05/05/2015 - 2:07pm
Andrew EisenI'm certainly willing to discuss them. But I can't discuss the video particulars with you if you haven't watched it.05/05/2015 - 2:00pm
Wonderkarpwell you guys report these videos frequently I figure you'd at least be willing to back them up.05/05/2015 - 1:59pm
Andrew EisenNo, it means I'm not bothering to summarize the arguments of a video you didn't watch but nevertheless feel qualified to denigrate. Shame on you.05/05/2015 - 1:56pm
WonderkarpThat means you got nothing. I'm not watching her videos anymore. Mcintosh disgusts me as a human being05/05/2015 - 1:54pm
Andrew EisenDude, seriously? Try actually watching Sarkeesian's video.05/05/2015 - 1:41pm
Wonderkarpsuch as? cause all I see is Duck Monster Face http://boingboing.global.ssl.fastly.net/uploads/default/73100/895f09b00b87aea9.png05/05/2015 - 1:39pm
Andrew EisenIf Q*bert was female, in some ways yes. But there's far more to the Scythian argument than a lack of gender identifiers.05/05/2015 - 1:37pm
Wonderkarpby that logic, Qbert would make a positive example of female representation.05/05/2015 - 1:31pm
Andrew EisenI disagree for the reasons, well, for the reasons Sarkeesian states in her video. Also, as she points out, the lack of specific gender identifiers is part of why she's a positive example of female representation in video games.05/05/2015 - 1:22pm
WonderkarpWell its about GD Time She presented a good Positive Female Character. Scythian is an awful example. a emotionless blob of pixels that I couldnt tell you was female without a guide. In comparison Samus out of suit made in the 80s is far more noticeable05/05/2015 - 1:18pm
Andrew EisenSarkeesian tossed us a change up with the Scythian but the next Positive Female Characters episode looks to cover BG&E's Jade! https://twitter.com/femfreq/status/59425534635858739305/05/2015 - 1:14pm
Andrew EisenFeminist Deck. Some names we recognize. I dig the art! https://www.kickstarter.com/projects/322895958/a-feminist-deck05/05/2015 - 12:58pm
Andrew EisenCurious to see who readers would want in a debate, I read the first few dozen comments and there are almost NO suggestions for GamerGate reps to debate. Sarkeesian pops up a couple times but she's not a games journalist.05/05/2015 - 12:11pm
Andrew EisenI've had discussions with a whole bunch of folks who identify as GamerGaters and, with a handful of exceptions on Twitter and Youtube, they were all reasonably polite and civil.05/05/2015 - 12:06pm
Wonderkarpmeet any of these "hornets" you profess to say surround me, I would be in Jail for Assault.05/05/2015 - 11:53am
 

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