Free-to-Play EverQuest II Sees 300 Percent Increase in New User Registrations

Sony Online Entertainment is proclaiming victory in its switch from EverQuest II being a subscription-based MMORPG, to being free-to-play. The company announced that new player registrations for EverQuest II have increased by "around 300 percent" since Sony Online Entertainment switched the game to an entirely free-to-play model in early December.

SOE has seen a fair amount of success before in this area, having changed DC Universe Online to free-to-play, which in turn attracted one million new registrations in a week. Its Free Realms MMO, which launched as a free-to-play title in 2009, has over 20 million players.

The company says that the game has also seen a healthy 40 percent increase in daily logins and a 200 percent surge in in-game item sales after introducing a tiered plan with free and subscription options, alongside in-game micro-transactions.

SOE is currently developing two MMO's: a project codenamed "EverQuest Next" and PlanetSide 2.

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