According to this MCV report retailers are telling the publication that if publishers stop using online codes, they would be willing to share used game revenues with them. This would – at least anecdotally – show that online pass code schemes employed by companies like THQ, EA, and others are having some sort of negative affect on used game sales. Sadly, publishers really put the onus on consumers and not retailers when it came to used games and these codes, which are essentially putting a toll tax on gamers for access. From the article:
"As a retail store we would happily share part of the sale from a used game if we get something in return," Gordon Crawford from indie Gamespod told MCV. "Perhaps new games at better prices and no more online codes.”
"We all know how the business model in the industry is changing," HMV said in a statement sent to MCV. "So if there is any merit in this idea then it may be worth looking into."
"If you want to stop these one-time codes then yeah, fair enough, we’ll share revenues," said Julian Slater from Bits and Pieces. "If publishers gave me a better deal, then maybe. The publishers are not the poor man here."
One retailer expressed less confidence in the idea of a deal:
"We’d definitely like to do this, but I don’t see it being something publishers would implement," said Chris Muckell from Xpress Games. "With new releases dropping in price after just the second week, I’d have thought their investments would be better in making money from DLC."