Double Fine Adventure Kickstarter Campaign Hits $1 Million

Double Fine's Kickstarter campaign for the "Double Fine Adventure" game project has surpassed $1 million. Originally they were asking for $500,000 in funding but within eight hours of launching the appeal they had raked in well over $800,000 for a point-and-click adventure game and a documentary to be filmed by 2 Player Productions. Earlier in the day Tim Schafer said that any money over the initial amount would be used to bring the game to other formats.

As of this writing (and this number is changing fast) the Double Fine Adventure Game fund is at $1,042,828, and has 27,237 backers. Clearly this appeal has broken a number of Kickstarter records – and there are still 32 days left.

While all of this is pretty exciting, we wonder if it will change the way Double Fine funds game development in the future. We wonder this because of what they said when they launched the campaign on their official web site:

"Think it will work? I hope so, because I would rather work directly for the fans than for anyone else. If the Double Fine Kickstarter Adventure is a success, it could open the doors for all sorts of new funding possibilities, and all kinds of new games that could never happen in the old system. So basically I’m just talking about changing the entire world forever for the better. And getting a game out of it."

This proves that developers with some name recognition have other options besides pitching ideas to publishers. Instead they can pitch ideas to the community, who can in turn fund the ideas they want to see become a reality. At the very least it will certainly get the attention of those who have traditionally held all the power: publishers.

You can keep track of the Double Fine Adventure Game Kickstarter here.

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  1. 0
    DorthLous says:

    More importantly, 26 735 backers have pledged 15 dollars at least. What this mean is this game could have been financed with that level of reward alone ( 401 025$ / 400k$)

  2. 0
    greevar says:

    Based on what? What evidence do you have to make that assumption? This has never happened before to make any realistic forecast on this model. There is no way to know how this will turn out for the games industry. Anybody that has the confidence of the public that goes this way will likely have a good chance of having the same success. This isn't a fluke, it's just people making it clear that they really want this to happen.

    DF has told the public what they want to create and how much they will need to make it. The public has responded. They have told DF emphatically that this is what they want by giving them far more than they asked for. Suffice they are saying "This! Wholeheartedly this! Take my money! Make it incredible!" The people have spoken.

  3. 0
    DorthLous says:

    20 803 people backed the 15$ reward. That's 312 045$, just shy of their 400k$ goal. It means pretty much every game you buy for 15$ could be financed this way.

  4. 0
    Neeneko says:

    Good example of what the right PR will do.

    Though like many things, success like this can only be very limited in number, so in a way it puts us right back into the old problem of a few high profile entities getting the lion's share of the resources.

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