While I’m not going to make a habit of posting a news story every time the Wasteland 2 Kickstarter hits another milestone, it's important to pass along news that the game has been fully funded, which means it will actually be made and someday you'll be able to play it. InXile had asked via its Kickstarter appeal for $900,000. Just two days after launching the campaign they have managed to raise $1,044,997 from 18,695 backers.
At launch Brian Fargo was going to kick in the $100,000 to hit the $1 million mark, but it looks like that won't be necessary. So what happens if the funding reaches $1.5 million? Here is what InXile said two days ago on the Kickstarter page:
"But we’re looking ahead to what we can do if you all back this project in force. At $1.25 million, the money will go primarily into making the world bigger, adding more maps, more divergent stories and even more music.
At $1.5 million, the world gets even bigger. You’ll have more adventures to play, more challenges to deal with, and a greater level of complexity to the entire storyline. We’ll add more environments, story elements, and characters to make the rich world come alive even more. We will even be able to bring Wasteland 2 to OS X for Mac lovers. And after $1.5 million the sky is the limit."
I suspect that in a few more days InXile will be committing to an OSX version of the game…
You can check out the Kickstarter page here. Thanks to Andrew Eisen for the tip.