Epic Games has inked a long-term deal with Virtual Heroes, a division of Applied Research Associates, Inc. (ARA). The Virtual Heroes Division of Applied Research Associates creates collaborative interactive learning solutions for healthcare, federal systems, and corporate training markets. Virtual Heroes will use Unreal Engine technology to create interactive educational and training software to be used by various U.S. government departments and agencies. They will also establish a support apparatus for government developers through the Unreal Government Network (UGN).
The multi-platform Unreal Engine 3 reseller and support agreement allows Virtual Heroes to create software on various platforms including iOS, Android, Flash, PC, Mac, Xbox 360, PlayStation 3, PlayStation Vita and Wii U. Virtual Heroes also supports the deployment of browser-based Unreal Engine content across secure government and corporate enterprise networks.
One of the projects that are underway under the auspices of the UGN include the Sirius program (funded by a $10 million grant from The Intelligence Advanced Research Projects Activity), which aims to create a "serious game" that aids in better decision-making by mitigating and identifying participants' own biases when analyzing information used to make decisions.
Another project underway is an anesthesiology training application for Army physicians being created via a collaboration between Virtual Heroes and the Duke University Human Simulation and Patient Safety Center. Virtual Heroes is also developing a UE3-powered HumanSim platform for medical education and training; a multiplayer crime scene training simulation for the FBI Academy; and a project using both EU3 and UGN by "top five defense contractor and a national laboratory."
On a related note Virtual Heroes and Epic will lead sessions at this week’s Defense GameTech Users’ Conference in Orlando, Fla. Virtual Heroes Programmer Gabriel Scott and Epic Games Senior Technical Artist and Level Designer Alan Willard will show off the newest features available in Epic’s technology during "Introduction to Cutting-Edge Games with the Unreal Engine" from 1 – 2:45 p.m. on March 28 and 29.