Mass Effect 3 DLC to Offer a Clearer Ending

BioWare announced this morning that it plans to release new downloadable content that will address complaints about the ending to Mass Effect 3 – and the really good news for consumers is that it will be totally and completely free. The downloadable content has been named Mass Effect 3: Extended Cut and will be released this summer. This should put to bed the petitions, forums posts, and articles complaining about how BioWare ended the Mass Effect trilogy – not that we have an opinion one way or the other about it.

BioWare promises that the DLC will add "further clarity to the ending of Mass Effect 3" and "deeper insights into how their personal journey concludes." The free DLC offer expires on April 12, 2014.

"Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding," explained Dr. Ray Muzyka, co-founder of BioWare. "With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team's artistic vision for the end of this story arc in the Mass Effect universe."

"We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player," added Casey Hudson, executive producer of the Mass Effect series.

Source: Gamasutra

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  1. 0
    black manta says:

    Like I said, I saw all three.  The only major differences being in the "Blue" and "Green" endings, the Reapers simply get up and leave; although the underlying reasons as to why are different.  However in the "Red" ending, they're utterly destroyed.  So people who are asserting that the ending is the same except for what color lasers you choose are the ones I think who are being disingenuous.  All they're seeing is the superficial without appreciating the underlying reasons why.  So IMO, they're the ones being delusional.

  2. 0
    Mr.Tastix says:

    These are the ending cutscenes, all shown simulateneously so you can see how much is truly "different". Which is to say: Hardly anything, except for the colours. You're being delusional if you think otherwise.

    Frankly, they should've kept the original writer and his original ending. Unfortunately, I really don't think BioWare would've been able to have kept Drew Karpyshyn, even if they tired (he wanted to leave). Though the fact he was working on SWTOR's crappy "storyline" partway during ME2 probably didn't help them much.

  3. 0
    black manta says:

    Well, hopefully this will put an end to this nonsense once and for all.  That the DLC will be free should also quell any potential complaints about fans having to pay extra for the "real" ending.

    After resisting as much as I could to keep myself spoiler-free as I'm in the middle of playing ME2, all the controversy got to be too much, so I broke down and went on to YouTube to look at the endings.  All three of them…or four if you count the epilogue.

    And you know what?  I thought all of them were more or less fine (although I found myself partial to the "Red" ending).  Especially when you factor in "The Indoctrination Theory," which I wouldn't be surprised to find out if that was what was really happening all along.  Could there have been a bit more closure and things explained a bit more clearly?  Yeah, maybe.  But on the whole I thought they worked.  And didn't FFVII kind of end the same way with the Highwind crashing and everyone's fates left unclear?  Yet I don't remember anybody loudly complaining about that.  I don't know exactly what fans really wanted or were complaining about.  As far as an ending to an epic Space Opera, it was certainly no better or worse than, say, Babylon 5.

    But if Bioware intends to give players a more clearer ending without compromising what was already done, then that's fine with me.  I have a feeling though that this was probably what they wanted to do all along.  As I understand it, first Drew Karpyshyn had to leave towards the end because he had to work on Star Wars: The Old Republic.  Then details of the ending were leaked a few months prior to release, which forced Bioware to go into damage control mode (and I wouldn't be surprised if EA had a hand in that as well).

    So if that's the case, it shouldn't come as a surprise if the ending was vague at best or rushed  at worst.  As Jim Sterling suggested in his recent video column, that Bioware seemed to so quickly acquiesce to fan demand probably meant they themselves weren't completely 100% happy with the ending either.  If they did have to hastily rewrite the ending just prior to release, I can't say I blame them.  So I don't think this is as much of a case of art being compromised, so much as the creators taking advantage of an opportunity to correct a mistake that, if things had gone they way they were supposed to, shouldn't have happened.  So in that regard, they're making the ending they wanted to make all along.

  4. 0
    Hevach says:

    Possibly announced it ahead of the PAX event to try and turn a potential angry crowd looking for answers into a cautiously interested crowd just looking for information.

  5. 0
    Zerodash says:

    If they can manage to somehow salvage that looney-tunes ending, it will be impressive. The state in which they left the ME universe in after the ending isn't exactly ideal for continuing the franchise with DLC or other games- they painted themselves into a creative corner.

    I wonder why this announcement came today and not during BioWares' imminent PAX East appearance this weekend?  


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