Quantic Dream founder David Cage thinks that the video game industry needs to learn to innovate or it will inevitably die a slow and painful death. In an interview with GamesIndustry International, the Heavy Rain creator said that creating innovative and new kinds of experiences for consumers is paramount to the survival of the industry.
"This industry will die if it doesn't try more to be innovative and to come up with new ideas and to talk a bit more – not necessarily serious – but deeper things at some point," said Cage. "It's great that you can shoot at monsters, and that's great and it will always be there and it will always be successful, but at the same time, what about giving the choice to people? Give them different options. So if they like that they find it, but if they want something deeper and interactive, they can find that too."
Cage pointed to Thatgamecompany’s Journey as an example of innovation and noted that the industry can't sustain itself on first-person shooters forever.
"I think this industry needs more games like Journey because it's a breath of fresh air; this is necessary in any medium," he continued. "How many first person shooters can we create per year? How many can we play per year? How many of them will be successful? Even from a business point of view, does it make any sense? I'm not sure."
You can check out the full interview here.