A nine-page article in Boston Magazine takes an in-depth look at why former Red Sox pitcher Curt Schilling's company 38 Studios failed and offers the first glimpse inside that company's studio structure, the dysfunction of management, Schilling's opinion on the Kingdoms of Amalur MMO Copernicus, and details on a publishing deal that Schilling claims was almost finalized.
Speaking to the magazine about the game, Schilling said that he didn't think the MMO was very fun and that his staff didn't think so either.
"The game wasn’t fun," he told Boston Magazine. "It was my biggest gripe for probably the past eight to 12 months." He went on to say that the game was visually stunning but the actual nuts and bolts of the game weren't very exciting or engaging.
Schilling said that when he walked around the office during the lunch hour, most of the development team was playing other games instead of the MMO's internal demo.
The article also details the dysfunction within the company, Schilling's shortcomings as a manager (which he readily acknowledges) and the territorial natures of departments.
But the most interesting aspect of the article is Schilling's insistence that they were very close to securing a deal with Take-Two Interactive for the MMO.
Schilling told the publication that a deal with Take-Two Interactive was nearing the “final sign-off” phase when Rhode Island's Governor started making disparaging statements about 38 Studios' financial problems. However, Take-Two denied the statement from Schilling.
"I am not aware that there were any negotiations," said Take-Two spokesman Alan Lewis, adding the usual disclaimer when it comes to rumors: "We do not comment on rumors and speculation."
The article also claims that Schilling approached Maple Story owner Nexon about investment, but those discussion went nowhere.
You can read the entire article at Boston Magazine. It's the most in-depth article written on the fall of 38 Studios so far.
Source: Boston Magazine