Dead Trigger Developer: Piracy Can't Be Stopped

August 6, 2012 -

You can't fight city hall, and apparently you can't fight piracy online either - at least according to Dead Trigger developer Madfinger Games. The company made news earlier this month when it turned the Andorid version of its zombie shooting game "freemium," claiming that the Android version of the game had such a high piracy rate that the game needed to be free with micro-transactions. Last week the company turned the iOS version of the game freemium for similar reasons.

"We just simply enjoy making games," Madfinger Games CEO Marek Rabas told Gamezebo recently. "That is why we are here. So, why dwell on the fact that 80 percent to 90 percent of the people do not respect your hard work and steal the game? Games are always stolen, there is not much we can do about it. I do not believe that piracy can be stopped.”

While Rabas has resigned himself to this "truth," he goes on to say that platform holders like Google and Apple need to do more to fight against piracy.

"In my opinion, the amount of piracy is equal to how easy the pirating is, and the game developer has nothing to do with it," he said. "It is really very sad for us and the gaming industry that with a few clicks of a mouse (err.. touches), a user can install the game and use it for free. It‘s definitely easier than setting up an account on iTunes or Google Play, filling out large forms and answering all security questions."

"This is why we need help with security from the companies who make the hardware. Their hardware is selling because of our content, and they should protect our games from being stolen."

Source: MCV


Comments

Re: Dead Trigger Developer: Piracy Can't Be Stopped

Piracy can be stopped, but none of us want to live in the world where it has been.

All you need to do to stop piracy is make it a crime punishable by death, and then make a way to catch criminals with a 0% margin of error. When the fear of punishment out weighs the benefits of the crime, it will stop.

Sounds easy, right?

Re: Dead Trigger Developer: Piracy Can't Be Stopped

How about this,

 

1.Dose it generate revenue via direct or indirect information regarding the location(s) or gain of the item(s) in question, or dose it generate a revenue via merchandise or donations that are sold primarily due to traffic brought about by sharing information regarding the location(s) or gain of the item(s) in question, if not its untouchable if so dose it follow the below.

2.How much of the content is changed for commentary? If over 40% of the whole item in question rated by time and quality then the item in question is untouchable if so dose it follow the below..

3.For educational purposes a profit may not be generated from the item(s) in question and distribution of item(s) not covered in the above must be behind a locked protocol and limited to authorized personal that is not the general public, if it follows the above or this rule then its untouchable .

 

It focuses the vast majority of the market(under served and all) to go retail, while allowing a healthy gray market that dose not seek to distract revenue generation. 


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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http://zippydsm.deviantart.com/

Re: Dead Trigger Developer: Piracy Can't Be Stopped

Good idea in theory, but not quite so much in practice:

http://www.techdirt.com/articles/20110808/12354815439/if-even-death-pena...

The problem with that idea is the punishment is so absurd and out of balance with the offense that people will not take it seriously.

I would say that if the current threat of lifetime financial indebtedness to the copyright industry (fines up to $150,000 per infringement) is not enough to detere people, the threat of death will not be any more affective.

Re: Dead Trigger Developer: Piracy Can't Be Stopped

"It is really very sad for us and the gaming industry that with a few clicks of a mouse (err.. touches), a user can install the game and use it for free. It‘s definitely easier than setting up an account on iTunes or Google Play, filling out large forms and answering all security questions."

Perhaps a solution would be to make setting up a iTunes or Google Play account a lot easier.

 

Andrew Eisen

Re: Dead Trigger Developer: Piracy Can't Be Stopped

The more I read about this case the more I see it as a huge over reaction to how the real world works.


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

http://zippydsm.deviantart.com/

 
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