In a shocking turn of events, Wargaming has purchased video game middleware company BigWorld for $45 Million, according to a GamesBeat report. Wargaming is best known for its wildly popular online game World of Tanks. That game has more than 35 million registered users who can play for free or buy virtual goods to enhance their game experience if they so choose.
In an exclusive interview with GamesBeat, Wargaming chief executive officer Victor Kislyi said it simply decided to acquire a "supplier of a critical tool" so that it can more tightly control development of its game properties.
"This very crucial for us, as we want to control the technology provider we are using," said Kislyi. "Now we can integrate them to make internal development more efficient."
Kislyi added that it will not discontinue BigWorld's licensing business and will allow the company to service its customers. Ultimately the company hopes to integrate the World of Tanks technology with BigWorld's middleware and offer it to other companies through licensing.
"BigWorld has a licensing business of its own, and we will continue to support its customers," Kislyi said. "We will be in a position in the future, if everything goes right, to offer the combined BigWorld and Wargaming technology to anyone who wants to do an MMO."
Wargaming is currently working on two other games: World of Warplanes – which launches this year, and World of Warships – which will launch sometime in 2013.