DIY Patching: NeoGAF User Fixes Dark Souls PC Port

August 24, 2012 -

Sometimes if you want something done right, you've got to do it yourself. When From Software couldn't fix a graphical error after a year of trying one NeoGAF user took matters into his own hands and fixed the problem - in 23 minutes! NeoGAF user Durante was able to put together his own resolution fix within 23 minutes of release, and made it available online for everyone to boot. From an Escapist report on the story comes this quote from Durante describing his fix:

"It's an interception d3d9.dll that you place in the same folder as the game executable," Durante writes on the NeoGAF forums. "It intercepts the game's calls to the DirectX 9 API and changes them as necessary to enable a higher internal rendering resolution."

Anyone looking to use his fix or find out more about it can do so here.

Source: The Escapist

 


 
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