Hotline Miami Developer Offers Support to Gamers Who Pirated His Game

Jonatan Soderstrom, one of the co-creators of the popular indie PC game Hotline Miami, apparently noticed a thread over on The Pirate Bay complaining about bugs in his game. So what does he do? He joins in and promises a patch!. Yes, Soderstrom offers support even to people who pirated his game. From the thread (uncovered by PC Gamer):

"Hey there!

I'm Jonatan Soderstrom, me and my friend Dennis Wedin made this game. We're working on an update that hopefully will take care of any/all bugs, and we'll try to do some extra polish in the next few days. Would be great if you could update the torrent when the patch is out! It'd be great if people get to play it without any bugs popping up.

Hope everyone will enjoy the game!

For the "Error defining an external function." problem, try restarting your system and play again, it can pop up when your computer has been running for a while. We'll try to figure out if there's more to it than that."

Speaking about it later on Twitter, Soderstrom explained why he aided people who didn't pay for his game:

I don't really want people to pirate Hotline Miami, but I understand if they do," he said. "I've been broke the last couple of months. It sucks."

"And I definitely want people to experience the game the way it's meant to be experienced," he added. "No matter how they got a hold of it."

Source: Kotaku. Thanks to Reclaim Your Game for the tip.

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  1. 0
    Neeneko says:

    This might actually be a rather shrewd move… it makes the developer more noteworthy, builds up good will, and puts a more human face on themself to the community.  That could easily translate into sales down the road.

  2. 0
    Left4Dead says:

    Some people really, truly can't afford a $10 video game.  $10 is a luxury to those folks.  I know a couple people who are financially hurting to this level and their lives are miserable.

    But if that is the case, the video game will still be there in 6 months or a year.  So, save up your money until you can get it without it being a financial hardship if you want to play it that badly.

    Or just talk to the author of the game.  They might tell you they can't do anything to help, they might give you a copy for free out of the kindness of their heart, they might reduce the price just for you, or they might give you a job to do that, should you complete it or at least promise to do it, they'll give a legit copy free and clear.  The author of an indie game has the ability to set the price of the game.

    -- Left4Dead --

  3. 0
    Sleaker says:

    I agree.  I have heard the argument that they aren't able to purchase it due to restrictions on CC ownership, age, and country of origin.  I think those are legitimate reasons, but I've seen people try to say they couldn't afford $10 games and yah.. seems silly.

  4. 0
    Flynn says:

    This seems like a "good guy" approach to a difficult problem. Excuses for torrenting aside (we were all 12 once) providing info and updates for, but not necessarily condoning, downloading his game will earn back lost revenue in the free advertising coverage of the story creates.

    It's also a very brand aware choice. If people pirate his game, for whatever reason, and have a bad experience they'll spread that story wherever they post. If on the other hand he supports them, even though they didn't pay for it the narrative will be of a game with solid support and a responsive developer. Both good for band value and recognition.

    As for me, I've never heard of this game before and will go try it out now. See, marketing :)

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