Michael Pachter: THQ Struggling to Break Even on Darksiders II

October 30, 2012 -

While THQ's Darksiders II has sold an estimated 1 million copies so far, Wedbush Securities analyst Michael Pachter says that the game is having a very hard time making it past the 2 million milestone it needs to reach for THQ to break even on the title.

"Darksiders II's performance and a history of game delays and cancelations leaves us skeptical that THQ can successfully execute its turnaround strategy, which centers on a streamlined release slate," says Pachter.

He goes on to say that THQ's decision to drop two high-profile projects - InSane from film director Guillermo del Toro and Devil's Third from Valhalla Game Studios, the new studio created by former Ninja Gaiden director Tomonobu Itagaki - could prove to be a potential problem for THQ as it looks to boost its revenues with new releases. He goes on to predict that THQ will beat analyst estimates of around $75-85 million in revenues when it reports second quarter earnings on November 5, even with software sales down 18 percent during the July-September months compared to the same period last year. Still, he warns investors to be cautious with THQ because its management has a "history of missteps."

One thing Pachter does not mention is how the latest WWE game - WWE 13 - and future DLC related to it will impact the company's bottom line... WWE 14 was released today on PS3 and Xbox 360 today in North America.

Source: Gamasutra


Re: Michael Pachter: THQ Struggling to Break Even on ...

DS2 is not bad a bit generic but not bad, and THQ has a ton of issues this game probly made up for itself just not for everything else that they wasted money on.


Oh and Warfighter looks to fail hard.

Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.




Re: Michael Pachter: THQ Struggling to Break Even on ...

Well, we know the Pachter rule - he predicts doom for DS2, so DS2 will soon do awesome.

--- With the first link, the chain is forged.

Re: Michael Pachter: THQ Struggling to Break Even on ...

Unfortunately, as much as I wanted to like this game, it really had nothing on the first one. I finished the main campaign still with parts of the world to explore and things to do, but I really have no incentive to do it. I happily did this with the original.

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