Super Podcast Action Committee - Episode 30

November 26, 2012 -

In Episode 30 of the Super Podcast Action Committee hosts Andrew Eisen and E. Zachary Knight discuss the possibility that Grand Theft Auto V will cause controversy when it is released, a lawsuit about a tattoo in a video game, what a stripper thinks about 'the Saints' in the latest Hitman game and a whole lot more. Sorry, no time for complaining about the Wii U this week! Download it now: SuperPAC Episode 30 (1 hour) 56 MB.

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Comments

Re: Super Podcast Action Committee - Episode 30

Maybe you should only talk about games you care for enough to play, Andrew. Because you seem to be missing a key point about Hitman and it explains why you so continually missed mine.

You keep saying 47 wouldn't treat any other group of assassins, regardless of their gender, any differently than he did in the Saints trailer. If you actually played the game and understood that while you can shoot-'em-up, you are discouraged from and punished for doing so and canonically, that is not how 47 rolls, you would understand also that he would not treat any group of assassins the way he does in that trailer. Because contrary to what you may believe, while 47 is a badass, the same situation could not be replicated in the game with any success. Hand-to-hand combat is and has only ever been an improvisational quick move meant for disarming a single enemy when you're out of ammo. He is a contrast to the usual badass hero stereotype because he is very skilled and lethal and yet he has his limitations. So he plays to his strengths like a smart guy should.

That he does engage in an all-out brawl is a gross deviation from character and gameplay for the specific purposes of allowing him to interact with that group of assassins in that way. A way that he would almost certainly have not been made to had the assassins not been sexualized for a male audience. Were they normal assassins , female or not, with normal, practical outfits for assassining, we would have seen 47 sneaking up on each and taking them out quietly one by one. Like in the game. It has nothing to do with who is who's target.

This happened because the guys at IO, whether they realized they were being sexist or not, deliberately went out of character and misrepresented the gameplay of their game in order to capitalize on the old adage "sex sells" with a healthy heaping of frivolous religious imagery. And people who actually play Hitman lolwatted at them for it for that, whether they cared about the exploitative angle or not. Because you can't do that in the game.

Also, it may shock and surprise you fellers to know that the proliferation of sexy women's Halloween costumes isn't actually something we ladies thought up. Suffice to say, finding a non-sexy Halloween costume that isn't way too big because it is designed for men is a lot harder than you might imagine. So the argument about most women's costumes being sexualized does not actually help the Saints trailer's case so much as points one of the problems with it.

Lastly, it's not every time there's "violence and sexy ladies" that we feminists get all het up. There is, for example, nothing terribly sexist about the end of the first mission, even if it's a naked woman who dies. She's not the first person in a Hitman to die in the shower.

It's every time the violence and sexy ladies is just some developer's poorly thought-out wet dream. The face of gaming is changing and you boys don't live in a vacuum anymore. It sounds tragic, I'm sure, that the new expanded audience will hold one accountable for blithely pumping out -ist bullshit and then trying to excuse yourself with "oh, we just like to throw around that kind of imagery", but I'd rather have people actually putting serious thought into their games than slapdashing crap that insults my intelligence together and hoping I like it.

Re: Super Podcast Action Committee - Episode 30

"Maybe you should only talk about games you care for enough to play, Andrew."

I don't need to play the game to talk about the trailer.  That said, while I've not played Absolution, I am familiar with the series and even own one of the games.  But again, my arguments concern the trailer in and of itself, not the game or how accurately the trailer represents Absolution's gameplay.

"If you actually played the game... you would understand also that he would not treat any group of assassins the way he does in that trailer."

True or not, again, how accurately the trailer represents Absolution's gameplay was never the argument.  Besides, it's not like this is the first time 47's been non-sneaky in a trailer.  Hell, one of the first trailers for this game had him storming a room full of baddies guns blazing.

"the same situation could not be replicated in the game with any success."

Again, it doesn't matter.  As mentioned, how accurately the trailer depicts Absolution's gameplay is not the argument.  Oh, it's a fine argument to make, but it's not the one I'm making nor does it inform or affect it.

"That he does engage in an all-out brawl is a gross deviation from character and gameplay for the specific purposes of allowing him to interact with that group of assassins in that way."

True or not, it doesn't matter for the same exact reason.

"A way that he would almost certainly have not been made to had the assassins not been sexualized for a male audience."

Baseless assumption.  Nothing in the trailer indicates that he would have done anything different in that scenario had the assassins been non-sexualized, male, or aliens.

"Were they normal assassins , female or not, with normal, practical outfits for assassining, we would have seen 47 sneaking up on each and taking them out quietly one by one."

Another baseless assumption.  And for the record, he does sneak up on and quietly take out the first three one-by-one.  Then he sneaks up on and (loudly) shoots two more simultaneously (don't know if you can do that John Woo thing in the game but he often does in the trailers).  The remaining three are taken out non-sneaky style.  Nothing in the trailer indicates that their manner of dress informed how he took them out.

"And people who actually play Hitman lolwatted at them for it for that, whether they cared about the exploitative angle or not. Because you can't do that in the game."

We didn't know whether any of that stuff could be done in the game at the time because the game wasn't out yet.  As it turns out, you can do a lot of that stuff in the game.  Regardless, even if the trailer was completely misrepresentative of gameplay, it still makes absolutely no difference to my points that the trailer is not misogynist and some of Athena's observations are groundless (to be fair, Forbes did misrepresent who the Saints were when fishing for her opinion).

"Also, it may shock and surprise you fellers to know that the proliferation of sexy women's Halloween costumes isn't actually something we ladies thought up."

I don't recall anyone speculating on the origins of sexy women's Halloween costumes.  Of course, I had been on call for three days straight at the time we recorded this podcast last Sunday so maybe I just don't remember.  Feel free to quote the podcast but if you do, please include a timestamp.

"Suffice to say, finding a non-sexy Halloween costume that isn't way too big because it is designed for men is a lot harder than you might imagine."

Not something we discussed.

"So the argument about most women's costumes being sexualized does not actually help the Saints trailer's case so much as points one of the problems with it."

Not an argument we made.

"Lastly, it's not every time there's "violence and sexy ladies" that we feminists get all het up."

Didn't say that either.

"...the new expanded audience will hold one accountable for blithely pumping out -ist bullshit and then trying to excuse yourself with "oh, we just like to throw around that kind of imagery", but I'd rather have people actually putting serious thought into their games than slapdashing crap that insults my intelligence together and hoping I like it."

The trailer still isn't in any way misogynist but I agree with this comment in general.

 

Andrew Eisen

 
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