Take-Two CEO: Next Gen Console Transition Will Kill a Dev or Two

The transition to the next generation of consoles will not be without a few casualties, says Take-Two CEO Strauss Zelnick.

"If you're not capitalized for the transition, you can find out that you're not there for the transition. And historically, in every transition that's occurred in this business, one or two third-parties have gone out of business."

"Last time around it was Midway and a couple of others. Reasonable people can argue about which one it'll be this time. I have my own point of view, which I haven't exactly been quiet about," said Zelnick, likely referring to his prediction earlier this year that THQ would soon go the way of the dodo.  "We make sure we're not on the list of casualties; to the contrary, we're on the list of winners."

Zelnick went on to say that a publisher's recipe for success in the games market includes four key ingredients: intellectual property, power, technology, and a "very strong" financial footing. 

So how fresh are Take-Two's ingredients?  According to its CEO, they're either "competitive" or the "best in the business."

Source:       GameSpot

"Grim reaper of souls with scythe isolated over white" © 2012 Mjak / Shutterstock. All rights reserved, used with permission.

-Reporting from San Diego, GamePolitics Contributing Editor Andrew Eisen

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  1. 0
    sqlrob says:

    Actually, yeah, it can be proven, although more as a trend than any specific instance. Measure the closing rates and correlate with economic conditions and release cycles.


  2. 0
    kurifu says:

    I like this claim, because it really cannot be proven or disproven. 3rd party devs go bust all the time, likely for may reasons. Either way, the immeasurable nature of such a claim makes it pretty nearly valueless.

    The only thing I can really gather here is that Zelnick might be full of himself.

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