A Kickstarter Tragedy: Alpha Colony Misses Funding Goal by $28

Sometimes crowd funding amazes the community and the developers looking to make their dreams come true and sometimes they show that an idea has no validity. Once in awhile there are sad situations like the one recently experienced by the team behind the game Alpha Colony, whose crowd funding appeal ended with team falling just $28 short of its $50,000 funding goal. Because of the strict rules of Kickstarter, DreamQuest Games won't get a thin dime of the money they managed to raise from the community.

Instead, they are being forced to put the game on the shelf and focus on projects that can make them some money…

"Obviously, we are very disappointed," said DreamQuest founder Christopher Williamson. "We have invested 10 months and over $60,000 of our own money into this project. It is so frustrating to come so close, but clearly there simply isn't that much interest in building the kind of game I envisioned."

"I doubt this is the end for Alpha Colony," he added, "but I do have to be responsible business owner and father and accept the reality of where we are at the moment and what the world wants."

Alpha Colony is described as a family-friendly exploration, building and trading simulation game for a variety of platforms. If the game had been fully funded it would have been released in the summer of 2013. While there's still a chance that the game could be released in 2013, that date remains uncertain…

Source: Gamasutra

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