Epic Games President Mike Capps announced today that he will retire from the company after ten years of helping to create such hits as Unreal, Unreal Tournament, Bulletstorm, and Gears of War. He'll be handing off his presidential duties to someone else at Epic and will take on an advisory role. He'll remain on the Epic board of directors.
Capps did not disclose who would replace him as President of the company.
Capps issued a lengthy statement explaining why he was leaving, which you can read below:
"It’s hard to believe I’m writing these words, but here goes! After 10 crazy and wonderful years, I’m handing off my current presidential duties at Epic, and transitioning into an advisory role as well as remaining on the Epic board of directors.
If you haven’t heard, I have a baby boy on the way. I’m fortunate that with Epic’s success and generosity, I can be a stay at home dad for a while. My wife Julianne and I are very happy in Raleigh, and other than cleaning up baby barf, I don’t have much planned. I might do some teaching, spend more time on creative writing, and maybe get more active with a few charities.
After dedicating a decade of my life to Epic, and with so many close friends here, it’s impossible to just walk away. I absolutely love this company. If you cut me, I think I probably bleed nanoblack and Imulsion. (Wow, just think about what mixing those would do…) Epic founder and CEO Tim Sweeney and other board members asked me to stay on the board, and I’m thrilled to do so as I’m truly excited about our future games and Unreal Engine 4.
As I mentioned above, I’ll continue to be available as a resource to Epic, to provide context or advice where I can. Whatever I can do to help in Epic’s success, I’m in! I’ve got great confidence in our executive team – VP of Development Paul Meegan is new to our Raleigh HQ, but we’ve worked with him for years, and I can only contemplate this retirement knowing that he and VP of Operations John Farnsworth can manage development better than I ever did."
Source: Epic Games