Game developer Brenda Romero has been named the first "game designer in residence" at UC Santa Cruz. Mrs. Romero joins the UCSC's Center for Games and Playable Media to teach courses and work with students, faculty, and researchers on all things related to video game design. Mrs. Romero (who you may know better by her maiden name Brenda Brathwaite) is co-founder and chief operating officer of Loot Drop, Inc., where she plans to continue working on game titles currently in development with her husband John Romero and his long-time collaborator and friend Tom Hall.
The new Game Designer in Residence program brings a leading game designer to UCSC to teach courses and serve as an adviser and resource for game design students, faculty, and researchers on campus. The one-year, 80-percent appointment includes teaching foundational courses in game design and gives students an opportunity to learn directly from an expert practitioner. Romero's appointment starts January 1, 2013.
"It is tremendously exciting to have Brenda Romero as UCSC's first game designer in residence," said Jim Whitehead, professor and chair of computer science in the Baskin School of Engineering. "She brings to the position over 30 years of experience in game design and an extensive understanding of the business of games, and she is an innovator in the teaching of game design. It's huge that our students will have the opportunity to learn directly from her."
"It's amazing a position like 'game designer in residence' exists," she said. "To have an opportunity to work on designs with students and without constraints allows me to explore some designs that I've not yet been able to explore. My husband [game designer John Romero] and I have been to UCSC numerous times, and its dual focus on design and coding gives everyone a much stronger possibility space to draw from."