DayZ Creator Calls The War Z Steam Controversy ‘Very Depressing’

DayZ creator Dean Hall says that all the bad press surrounding the release of rival title The War Z is so depressing that he considered quitting the industry because of it. Speaking to the Reddit community, Hall said the whole ordeal made him "pretty depressed" and made him "seriously question" his desire to be a part of the industry. He also said that the media inquiries and interview requests have caused him to retreat slightly.

DayZ is a mod for Arma II: Combined Operations that is being developed into a standalone product. The mod re-imagines a world where human survivors fight off crowds of flesh eating zombies. The War Z is a similar product.

"I've been pretty depressed about the whole situation. From a personal standpoint, this whole ‘saga’ of the development made me seriously question if I wanted to be involved in the industry and I gave serious thought to cutting my losses and not being involved in the project,” Hall wrote in a post on Reddit. "At my Army Discharge medical this week, they noted I now have high blood pressure. Some things in life just aren't worth worrying about."

"I've been getting hammered by a massive amount with requests for information about DayZ release, interviews and my reactions to this and stuff and such – but for my own sanity I retreated and have kept to myself," he continued. "Right now I'm just at home doing bits and pieces on the DayZ development. The rest of the DayZ team is doing the same. I realize that I went back on my word about releasing an update, but went back into my shell for a bit last week, and I'll come out when the dust is all settled."

Yesterday Valve Software pulled the game from Steam after users complained that The War Z product page falsely advertised several key features. Earlier in the week The War Z developers said that they were sorry that consumers "misread" the product page. Over a thousand angry fans also took to Metacritic to give the game an average user Metascore rating of 1.1 to show their dissatisfaction with the game and the developer.

Source: MCV

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  1. 0
    djnforce9 says:

    I really don't understand why the Day Z developer would feel this way. The actions of War Z's staff have nothing to do with him. From what I've seen and read, War Z sounds like a quick and deceptive cash grab between the misleading Steam store page that advertised aspects of the games that weren't there (e.g. having up to 100 players per server when it's really only 50) and the numerous micro-transactions including a "pay to re-spawn instantly" fee (which is incredibly stupid). Oh and let us not forget that you can purchase in-game items for REAL money only to lose them if your character dies (even if it was from a hacker or a cheap glitch such as the ridiculous fall damage calculations that cause even small hills to be hazardous). 

    What's worse is that this isn't some "free to play" MMO either (if it was, then micro-transactions would be justified and a lot of issues would likely be forgiven). You actually have to pay an initial cost of $15 before you can even start with this game. Ultimately, the game just flat-out sucks and feels more like an alpha than a saleable product.

    The Day-Z developer isn't doing ANY of the above so I don't see the reason he would be upset at all. His game is a free mod rather than a retail product, there are no micro-transactions, and he's blatantly clear that it's still in development/progress so there WILL be many bugs. He isn't fooling people into laying down money for what amounts to a piece of junk so I cannot see why anyone would get mad at him in the same manner as long as he REMAINS honest to his players.

  2. 0
    MechaCrash says:

    So about the "bannings for no reason" thing. One thing that I have heard, and keep in mind that I heard it off 4chan's /v/ board so consider the source, is that what the devs did was leave a bunch of weapons and items in places you were not supposed to be able to get to, such as on top of buildings. These items were indistinguishable from regular items, but they had an internal flag set, the effect of which was "if a player is holding this, ban them." The idea was that the only way to get these items was using noclip or what have you, so anybody who had them must therefore be a cheater.

    Where the problem enters into it — and I will again repeat that this came from /v/ and I never played the game personally, so this is basically rumormongering — is that the game was such a buggy mess that getting up to these places was actually quite possible. So you could never knowingly do anything wrong, get up to these places you had no idea you weren't supposed to be, and collect the weapons you had no idea were secretly traps. So you'd carry these guns around and then, bam, you are banned. But it gets better! See, that "nothing obviously wrong with the guns" thing? That meant that you could trade them to other players, or be killed and looted by other players, or just have a zombie-related mishap and someone else could loot the toxic guns off your corpse. So the ban would come down and there would be no indication as to what the hell happened.

  3. 0
    ChrowX says:

    Every time I see this sort of reaction to events like this, I want to grab the person and shake them vigorously for a moment, then sit them down and explain in excruciating detail everything these people did wrong to get the collective forces of the internet upon them.

    At a glance, it's the story of a smalltime developer with a small game that got smacked around by a group of angry players who got the rest of the internet on the bandwagon.

    I could see how the folks working on Day Z would be kind of spooked by that.

    When you look closer, though, it becomes the story of an untrustworthy group of liars who hastily reskinned a previous game they had abandoned and pulled a similar stunt with, except this time they fabricated numerous screenshots and claimed them as in-game footage, made promises they didn't keep, and pretended they were making minecraft and selling a early alpha of a game with an in-built cash shop as something that would grow over time, despite the misleading information they released which said nothing of the sort, all the while, banning paying customers left and right for no reason.

    Then the executive producer went and insulted the fans, insisted it was the fault of a small percentage of people, questioned the reading abilities of everyone who bought the game, and generally just kept digging a hole for himself and his game like he was heading to china.

    The only reason to feel sorry for what happened to them and to empathize with their behavior and treatment is if he intends to repeat their mistakes.

  4. 0
    GrimCW says:

    Ubi has somewhat come to realize this in their constant petty insults toward the PC platform.

    they've had to go back and rethink things from releases, to the DRM used.  So it is happening, just not very quickly. This latest controversy being a rather nasty example of how bad it can get. the WarZ dev leader clearly doesn't realize how business works. He's like the soup nazi of developers :p

  5. 0
    lordlundar says:

    Well it's disappointing that this is the developer that got spooked, something like this has been stewing for a long time and it needed to happen. For some time developers and publishers have stopped being worried about customer perception to the point where they've been openly insulting customers. This is not a good thing.

    Developers and publishers need to start realizing that the customers are their lifeblood, not the enemy. If this will start that trend, then it really needs to happen.

  6. 0
    Sleaker says:

    I understand it's not the same developer, and I'm not confused in the slightest.  I think it's rediculous for a completely different developer to be depressed, or think it's troubling that people react poorly to another developer in the industry that is very blatantly lying about it's product to get more sales.

  7. 0
    Sleaker says:

    It's hard to say people misread your product page when the company publishing it forcibly removes it from their service and starts issuing refunds when they pretty much are an all sales final store…

    Lying about it wont make it any better. If it was an accurate representation of the product it would still be for sale in the steam store, end of story.

  8. 0
    Kajex says:

    DayZ is a mod for Arma II: Combined Operations that is being developed into a standalone product. The mod re-imagines a world where human survivors fight off crowds of flesh eating zombies. The War Z is a similar product.


  9. 0
    GrimCW says:

    i hear all that. they nailed me on a few things after my discharge, high BP being one of them.

    just watch it, the VA likes to magically lose that one in their paperwork a couple years afterwards, and then attempt to bill you thrice as much as the medication they prescribe is worth.

    as to the whole fiasco over War Z.. if the dev leader wasn't being such a douche, it'd probably be less an issue. But he's literally come out and attacked the players repeatedly and insists a broken, unfinished product barely out of alpha stages isn't broken or unfinished, just misunderstood. Then the swift to add micro transactions rather than reward early adopters… I'd hate to say it, but even Ubi/Activision aren't this crude…

    thankfully he doesn't represent all developers, or a very big company at all. But he may have just killed his company and their game due to all of this.

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