Hugo Smits, founder of indie developer Goodbye Galaxy Games has responded to the concerns of developer Jools Watsham who lamented about the potential uptick in 3DS piracy after a hacker claimed that he was able to load pirated software onto Nintendo's hand-held. Goodbye Galaxy Games has developed a number of games for DSi-Ware including Flipper, Flipper 2, Ace Mathician and the upcoming game Color Commando. In his blog post Smits takes aim at Dementium and Dementium II developer Jools Watsham, noting that blaming piracy for poor sales without any actual facts to back it up is like "putting his head in the sand."
"Every time a developer brings up piracy it feels to me they are putting their heads in the sand," says Smits. "It’s such an easy scapegoat to point your finger at, especially without any factual proof. There are tons of other reasons that seem just as legit as piracy. For one, the game wasn’t as wildly available (at least I haven’t seen any copy on store shelves). Secondly, it came late into the Nintendo DS lifecycle opposed to the first game. At this point the Nintendo DS established itself as a casual gaming handheld, yet the game was aimed at a more mature and hardcore public.
Smits goes on to speculate that Watsham's games may not have performed very well because shop owners thought puzzle games would sell better than first-person shooters on the DS or because they would rather carry another Bejeweled clone than take a chance on something original.
"The above mentioned problems are all speculation, but so is the claim of piracy," he notes.
He goes on to say that Dementium II is a really good game and that the people who played it all seem to really like it. He makes a few more points about hackers today and why they do the things they do on the 3DS and other platforms, but the gist of his post is summed up with this simple statement at the end:
"So instead of blaming piracy (which occurs on every platform) or blaming hackers for something we all did at one part of our lives, I would like to suggest that we take a hard good look at ourselves and our industry and try to improve."
You can read the whole thing here.
Thanks to Andrew Eisen for the tip.