According to a Polygon report, the video game industry executives and other interested parties that met with Vice-President Joe Biden's Gun Violence Commission walked away feeling that they were unscathed, and that Biden was looking for general input on media and violence. Attending the meeting were several executives from various game publishers including Activision Publishing CEO Eric Hirshberg, Electronic Arts CEO John Riccitiello, Epic Games board member and former president Mike Capps and ZeniMax Media CEO Robert Altman. ESA president Michael Gallagher, ESRB head Patricia Vance, and three researchers also attended the meeting.
One of those researchers was Grand Theft Child author and researcher Cheryl Olson, who told us that she would be appearing on a MSNBC on Saturday to discuss the meeting:
"I was part of VP Biden's meeting today with game industry and researchers," Olson told us in a brief email. "I will be on MSNBC tomorrow (Saturday) at 1 PM ET to discuss."
After the meeting ended the ESA issued a statement. Though the trade group for the game industry did not disclose what was specifically discussed at the meeting, it did describe the atmosphere as amicable:
"The video game industry had a productive and candid conversation with Vice President Biden and his Gun Violence Commission today," according to the ESA statement. "We thank the President and Vice President for their leadership, and including in their discussions a diverse array of stakeholders and perspectives. We look forward to working with the Vice President on meaningful solutions to the issue of gun violence."
"We expressed in the meeting that the United States Supreme Court recently affirmed that the independent, scientific research conducted to date has found no causal connection between video games and real-life violence. We also recognized that gun violence is a serious problem in our country. We are saddened by the recent tragic events, and as an industry integral to the social and cultural fabric of America, we look forward to continuing our engagement with government officials and policymakers focused on meaningful solutions."
Ultimately the meeting touched on current research about video games and violence, and what the video game industry can do it improve its image as well as the impressions the public might have about the products it makes…