Third Annual National STEM Video Game Challenge for Students Opens

Organizers of the annual National STEM Video Game Challenge – Joan Ganz Cooney Center at Sesame Workshop and E-Line Media announced today that student submissions of original video games and game designs is now opened at In its third year, the annual challenge hopes to inspire and motivate interest in science, technology, engineering and math (STEM) by tapping into students’ enthusiasm for playing and making video games.

The 2013 National STEM Video Game Challenge is accepting entries from U.S. students in two categories this year: Middle School and High School. The Middle School category is open to students in grades five through eight and the High School category is open to students in grades nine through twelve. Both categories offer entries for individuals and teams of up to four students. Entries can be created using a number of tools including Gamestar Mechanic, Microsoft’s Kodu, GameMaker, Scratch or a written game design concept document.

The National STEM Video Game Challenge is accepting entries through April 24, 2013. Winners in each category will be selected for each game creation platform and will receive an AMD-powered laptop computer including game design and educational software. Each winner’s sponsoring organization will receive a cash prize of $2000.

The Cooney Center and E-Line are joined by returning title sponsors the AMD Foundation, Microsoft’s Xbox 360, the Entertainment Software Association and new national community sponsors the Hive Digital Media Learning Fund in The New York Community Trust and the Institute of Museum and Library Services (IMLS).

National outreach partners for this year include BrainPOP, the Corporation for Public Broadcasting PBS KIDS Ready To Learn Initiative, Learning Games Network and Edmodo. National community sponsors and outreach partners will be holding game design workshops and events in cities across the country. Upcoming events include workshops on February 23 in Philadelphia at the Free Library of Philadelphia and at the Museum of History and Industry in Seattle on March 23.

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