The USC School of Cinematic Art Interactive Media Division Gets a Name Change

March 7, 2013 -

The USC School of Cinematic Arts (SCA) announced today that it has changed the name of its Interactive Media Division to the Interactive Media and Games Division. The name change is to "emphasize the program’s commitment to studying games and playable media in all forms," according to Tracy Fullerton, Electronic Arts Endowed Chair of the Interactive Media and Games Division at SCA.

"Given the ground breaking work in games that our faculty and students have produced in the decade since our division was formed, this is a natural step,” said Fullerton. "We’ve been passionate about the advancement of the form and the design of meaningful game experiences since our beginnings, and this name change shows our commitment to furthering the study of games here at USC."

USC is the top ranked game design school in North America for its graduate and undergraduate degree programs - if you believe the Princeton Review and GamePro Media (when it still existed). who gave the school the top ranking for the last three years. Some of the Division’s successes include fLow, Cloud, Flower and Journey, all created by alumni Jenova Chen and Kellee Santiago of thatgamecompany; The Unfinished Swan, developed by Ian Dallas and Max Geiger, The Misadventures of P.B. Winterbottom, developed and designed by Matt Korba and Paul Bellezza; Puzzlejuice, developed by Asher Vollmer; and Darfur is Dying, developed by Susana Ruiz.

You can learn more about the school by visiting interactive.usc.edu.

 


 
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