InXile has managed to raise over $2.1 million dollars in just a few short days for its spiritual sequel to the hit RPG Planescape: Torment. Initially the company was looking to raise $900,000, but that number was surpassed in the first six hours of the crowd funding campaign. Torment: Tides of Numenera is a single-player role-playing game based on designer and writer Monte Cook's new tabletop role-playing game, Numenera. The game will be distributed DRM-free for Windows (PC), Mac, and Linux and will be available in English, French, German, Italian, Polish, Russian, and Spanish.
The early success of its second Kickstarter has fully convinced inXile founder and CEO Brian Fargo that crowdfunding is a viable business model – if you have the right project (via GII).
"Even though this was our second Kickstarter campaign, we were very cautious in our expectations," inXile CEO Brian Fargo said. "We knew there were some negative sentiments regarding crowdsourcing fatigue, and the fact that we are still finishing Wasteland 2, but the massive community acceptance to our latest Kickstarter effort was overwhelming, unexpected and a great honor. With great honor, comes great responsibility to our backers that we will deliver Wasteland 2 in October 2013 and then deliver Torment: Tides of Numenera by December 2014."
The company will also open up a new pledge tier at $28 that offers the following to backers:
1. DRM-free Digital Game (PC, Mac, or Linux)
2. Planescape: Torment Developer Retrospective
3. Access to the Official Torment Community
4. Digital Strategy Guide
5. Digital copy of Colin McComb’s novella (not the entire Novella Compilation)
You can find out more at the Torment: Tides of Numenera Kickstarter page.