Disney is closing LucasArts, the game development studio that has been a part of the LucasFilms family for decades. Disney said that its shift from an internal development model to a licensing model means that it needs to minimize its risks for its "broader portfolio" of games.
"After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we've had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles."
The parent company of LucasArts has laid off staff but has not revealed an exact head count. The fate of games in development like Star Wars 1313 are uncertain as of this writing.
Disney acquired Lucasfilm, Ltd for $4.05 billion in October 2012. That acquisition included Lucasfilm Animation and LucasArts. LucasArts is best known for such classic video game franchises as The Secret of Monkey Island, Grim Fandango and a number of memorable Star Wars games. LucasArts was working on Star Wars 1313 at the time of the acquisition, a third-person action game that it showed off at Gamescom last year. At the time Disney acquired the studio it said that "all projects are business as usual ... we are excited about all the possibilities that Disney brings."
I guess that wasn't exactly true.