Women in Games International (WIGI) and the Girl Scouts of Greater Los Angeles (GSGLA) are now working together to create the first video game patch for Girl Scouts. Scouts can earn the patch by taking part in a special program put together by both the GSGLA and WIGIIGI using various tools to create a game.
WIGI hopes the patch will serve as the first step toward creating a nationally recognized Girl Scouts of the United States of America (GSUSA) badge, but more importantly the introduction of the patch brings something unique to young girls who may want to pursue an interest in Science, Technology, Engineering and Math (STEM) subjects, and show them possible career options in the video game industry. The Boy Scouts of America already offer a similar video game-related patch.
WIGI’s patch will be earned by using Gamestar Mechanic, E-line’s development tool used for the National STEM Video Game Challenge. The platform and curriculum for game design has already helped more than 350,000 youths build games. E-line will help WIGI provide a tailored STEM-aligned program to meet all of the Girl Scout patch requirements.
"Our ultimate goal is to create a STEM-aligned video game badge for the Girl Scouts of the United States of America," said Amy Allison, vice president at WIGI. "Creating this badge will get young girls excited in technology and science and let them know that they, too, can have a career in the video game industry."
"Girl Scouts has a long history of developing pioneers in the fields of science and technology, so we are excited about collaborating with Women in Games International to ignite girls’ interests in STEM-related subjects," said Lise Luttgens, Girl Scouts of Greater Los Angeles chief executive officer.
More details about the patch can be found at www.girlscoutsLA.org.