People hoping to hear that Xbox 360 games would be backward compatible with the freshly announced Xbox One will be upset to hear that Microsoft has not suddenly changed its position on the matter. Speaking to Microsoft's Marc Whitten today, The Verge asked if it would do something similar to what Sony promised with PS3 games on PS4 – to eventually make them playable (somehow) through the cloud.
But like Sony, Microsoft's backwards compatibility issue stems from using a whole new architecture for its Xbox One – an x86 CPU. Because of this, games built on the Xbox 360's architecture are completely incompatible – both retail discs and Xbox Live Arcade titles.
When asked if there would be backwards compatibility, Whitten said the following:
"No, there's not," said Whitten, when The Verge posed the question. "The system is based on a different core architecture, so back-compat doesn't really work from that perspective."
Microsoft has no plans on committing to cloud support like Sony either. The company does plan on continuing to sell the Xbox 360 and software well after the Xbox One launches, though.
"This isn't about getting rid of the Xbox 360," Whitten said.
But even that practice will fall by the wayside once enough consumers move to the new system.
Source: The Verge