EA Promises Support for PS3 and Xbox 360 Until 2017

May 23, 2013 -

While some may be worried that the PS3 and Xbox 360 would be abandoned as soon as the PS4 and Xbox One is released to retail at the end of this year, EA says that it plans to continue to support both platforms with new games for at least another four years. Chief financial officer Blake Jorgensen revealed the company's commitment to the current generation during his recent keynote address at the Stifel 2013 Technology Conference in New York. Games already widely known to be in development for the current generation systems include Battlefield 4, FIFA 14 and the next Need For Speed.

It was at this same event that Jorgensen insisted that Electronic Arts is still supporting Wii U. His comments contradicted EA spokesperson Jeff Brown, who said that company has no Wii U titles currently in development. Others at EA have said that the new Frostbite 3 engine - which will be used across EA owned studios - is not compatible with Nintendo's new system.

Nevertheless, this is good news for those worried that the Xbox 360 and PS3 will be abandoned as new console systems from both Sony and Microsoft are released. Since EA is one of the biggest players in the video game industry, having their support going forward is pretty important.

Source: GameSpot, CVG

 


Comments

Re: EA Promises Support for PS3 and Xbox 360 Until 2017

All the claims that EA has made can be responded to with the same phrase. "They promised 'unprecedented support' for the WiiU."

So unless "unprecedented" means "borderline non-existant" Then take anything said by anyone from EA with a truckload of salt.

Re: EA Promises Support for PS3 and Xbox 360 Until 2017

I'm beginning to suspect that nobody at EA actually knows what the hell is going on about anything they actually do.

Re: EA Promises Support for PS3 and Xbox 360 Until 2017

Bullshit.

 

Andrew Eisen

Re: EA Promises Support for PS3 and Xbox 360 Until 2017

I guess it would depend on what they mean by 'support'.  They already have the tools and infrastructure for creating 360 and PS3 games, so they might see it as cost effective to milk those resources for as long as the demand is there.

It might also speak to a bit of apprehension inside the company regarding the next cycle.  I think a lot of planners are kinda holding their breath to see what the console market will do over the next few years and if there will remain a strong enough demand for that particular type of platform to justify the costs, and since supporting a new platform is expensive, they might be keeping this as a bit of a backup plan.

 
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