Poll: Are You Surprised That the Shadow of the Eternals Kickstarter Was Shuttered?

June 5, 2013 -

For many gamers, Eternal Darkness is their absolute favorite Gamecube game.  Like Killer Instinct and Beyond Good & Evil, it's one of those games that fans have spent years clamoring for a sequel.

Well, a few weeks ago, the newly-formed Precursor Games answered the call with a "spiritual successor" to the Gamecube classic called Shadow of the Eternals.  It boasted many of the original creative team behind the first game and apparently even the blessing of Nintendo (who owns Eternal Darkness).  Precursor launched two crowd-funding campaigns for the game, one on its site and one on Kickstarter, both asking for about $1.3 million dollars.

Unfortunately, despite a fanbase squeeing for a new entry in the franchise (spiritual or not), slick-looking gameplay footage and frequent updates from the creative team, neither campaign gained any traction.  After three weeks, both campaigns had only garnered $285,393 from 4957 pledges so Precursor decided to close both funding drives.

So, did you see this end result coming from a mile away or did you think this campaign was going to be huge?  Vote in the poll and let us know.  Once you do that, fill our comments section or mailbox (SuperPACpodcast@gmail.com) with your thoughts on the matter.  Why didn't it work?  What could Precursor have done differently?  Where will the project go from here?

Regale us with your opinions and EZK and I will discuss them as well as share our own on the next podcast.

"vote label" © Tribalium / Shutterstock. All rights reserved, used with permission.

-Reporting from San Diego, GamePolitics Contributing Editor Andrew Eisen


Comments

Re: Poll: Are You Surprised That the Shadow of the Eternals ...

Eternal Darkness was the only good game Sillicon Knights ever made, and Dennis Dylack is a madman who has no business being a creative director. I'm actually rather glad both drives closed down.

Re: Poll: Are You Surprised That the Shadow of the Eternals ...

I still prefer having a "Who shot who in the what now?" option. 

 
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