Why Oddworld: New ‘n’ Tasty! Will Not be on Xbox Platforms

Oddworld: New 'n' Tasty! won't come out on Xbox 360 or Xbox One according to Oddworld Inhabitants boss Lorne Lanning. Lanning used to be a big fan of the Xbox platform – back in 2001 he helped launch the first Xbox with the exclusive Oddworld: Munch's Oddysee – but Microsoft's new policies rub him the wrong way. Oddworld: New 'n' Tasty! will be coming to PlayStation 3, PS Vita, PlayStation 4, Wii U, PC, Mac and Linux.

Speaking to Eurogamer, Lanning says that Microsoft's platforms are a hassle to get on and that the policy that you can't self-publish on the Xbox One is a deal breaker for him.

"For Xbox One they've granted us a license for New 'n' Tasty! but they still say you need a publisher. We don't have a publisher so we're not officially on the platform, even though we're compatible, even though we'll be ready to do it. Period.

"Why do we need a publisher when we self-finance our games, we build our own IP, we manage our own IP and we've turned nearly two million units online as indie publishers sold – not free downloads? Why? What's wrong with us?"

Lanning said that he tried his best to get the game on Xbox One, but without a publisher it's not going to happen. He had similar issues with trying to get Stranger's Wrath HD onto Xbox Live Arcade; he claims he spent 15 months trying to convince Microsoft but was ultimately rejected.

Lanning went on to say that he would consider partnering with a publisher to help get on Xbox One, but "it has to make sense" in terms of revenue share.

Lanning had kinds words for Sony, who highlighted a lot of indie developers – all to be self published on PS4 – at its E3 press event and in its space at its E3 exhibit.

"I believe, because there are so many seasoned, long-term game builders involved with the new PlayStation, they recognize the real innovations are going to come out of this space where people have the freedom and the insanity to try crazy new stuff," Lanning continued. "I mean, look at Octodad!"

Source: Eurogamer


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  1. 0
    Andrew Eisen says:
    • Marvel Avengers: Battle for Earth (Wii U, 360)
    • Phineas & Ferb: Quest for Cool Stuff (Wii U, 360)
    • Zumba Fitness World Party (Wii U, 360)
    • Oddworld: Stranger's Wrath HD (Wii U, PS3)


    Andrew Eisen

  2. 0
    Neeneko says:

    I am still trying to wrap my head around this updated 'publisher' requirement.  It really sounds like it is less about content and more about restricting the number of companies they have business relationships with.  I half wonder if it might have been pushed for by the various big companies they have existing relationships with, or maybe some executive getting overwhelmed with having to deal with too many 'small frys'.

  3. 0
    E. Zachary Knight says:

    Lanning went on to say that he would consider partnering with a publisher to help get on Xbox One, but "it has to make sense" in terms of revenue share.

    Yeah. Good luck getting a revenue share plan that "makes sense". If XBLA is like most other services, it will take a 30% cut of the retail price. The publisher will then take a 70-85% cut of what is left. Then you are left with scrap. And what did the publisher do to earn that money? Nothing at all.

    E. Zachary Knight
    Divine Knight Gaming
    Oklahoma Game Development
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    My Patreon

  4. 0
    IanC says:

    I honestly dont understand why MS need a publisher for Live Arcade games. They are download only, if the dev can afford the necessary costs for getting it on the platform, they should be allowed to release it.


    Just another thing MS do that makes no sense, i guess.

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