Publishers Still Deliberating on Used Games in Next Generation

While Microsoft, Sony, and even Nintendo seem to be on the same page about messing with used games on their new systems, publishers are still being non-committal about how they will approach used games sales in this new generation. In the past some have tried everything from always-on DRM to online passes and even forcing customers to use software clients in order to play their games.

EA has already said that it will not use online passes again as a way to combat used game sales, but it hasn't been keen to share what – if anything – it plans to do about used games in the future.

But EA is certainly not alone in its lack of a public policy on the subject. IGN has done its best to try to get some answers from some of the industry's biggest publishers but nailing them down on that subject is like trying to nail Jell-O to a wall.

When asked Activision Publishing CEO Eric Hirshberg told IGN that they didn't have any announcements to make on the topic. He did however point out Activision's history on the subject – or the lack thereof. Activision has not put restrictions on used games in the past.

Ubisoft senior VP of sales and marketing Tony Key told IGN that his company is still trying to parse what platform holders said about the subject during E3, adding only that Ubisoft planned to tread carefully before making any decision. Ubisoft is one of those companies that has tinkered in the past with DRM in both its console and PC titles.

Finally, Bethesda VP of PR and marketing Pete Hines told IGN that his company is still trying to figure out what to do with used games in the context of what Sony and Microsoft said at E3.

Ultimately it sounds like publishers are going to have a lot of meetings with both Sony and Microsoft before they make a decision one way or the other. Microsoft's 180 on used games on the Xbox One will certainly have an effect on their future decision making…

Source: IGN

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  1. 0
    Monte says:

    I was more referring to what Console publishers should be doing since their the ones debating the issue of used games. Publishers seems to keep trying to find a way to to PREVENT used games instead trying to find ways to ENCOURAGE gamers to use the distribution models where the buying and selling of used games is not possible. If the online stores for consoles were as user friendly and as sale crazy as steam, more and more gamers would come to rely on digital distribution. Afterall, why buy a physical copy used if its on sale on the online store? Allow gamers the freedom to choose but make digital distribution look like the more attractive choice. Steam, itunes, netflix and so forth; these things became popular by consumers CHOOSING to use them, not feeling forced to use them

  2. 0
    jedidethfreak says:

    Fair enough, but the way the article's worded suggests it's Nintendo that's last to the party, when, in the 8th gen, they were the first.

  3. 0
    MaskedPixelante says:

    What's there to decide? Sony said that developers and publishers only have the right to put an online pass into a PS4 game, that sounds like a clear cut answer right there.

  4. 0
    ZippyDSMlee says:

    If its physical media you can not block it. PERIOD .


    Also steam works offline and is pure digital and has a much greater database to pull from.COnsoles….not so much.

  5. 0
    lomdr says:

    They are already mostly on Steam anyways, though for some reason (maybe shareholders), they include DRM ONTOP of Steam, like some games using Securom and Ubi games using Uplay.  Miner Wars 2081 is a rare case of an Always Online game going onto steam without the DRM on steam, with the developer saying that Steam is enough.

  6. 0
    Monte says:

    Publishers should really just follow steam; Instead of trying to block used games which will earn them loads of hate, they should instead offer gamers a better value when they buy their games through digital distribution (which can't be resold)… Steam is a form of DRM but the main reason gamers love steam is because of the value; gamers save so much money through steam sales that they don't care if they can't resell their games. In this way, publishers can encourage gamers to CHOOSE to go digital the same way they chose to embrace Steam. Pubishers need to convince gamers that its the better choice, not restrict their choices in an attempt to make it the ONLY choice… Gamers do not respond well to restriction

  7. 0
    lomdr says:

    Some people like to say that the Wii U is in the PS3/360/Wii generation and the Wii is in the PS2/Xbox/GC generation, even though, as you said, they led the charge for the PS4/Xbone/U Generation

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