Xbox One Headset is Sold Separately

Ars Technica is reporting this morning that the headset-Microphone combo that used to come standard with the Xbox 360 will not enjoy the same availability with the Xbox One console. Instead, the standard device will cost consumers extra. The Official Xbox Magazine confirmed the lack of a headset with Xbox Support, which tweeted that the system "does not come with a headset."

Microsoft issued the following statement about it to Ars Technica:

"Xbox One does not include a pack-in headset accessory. Each Xbox One includes the new Kinect sensor, with a highly sensitive multi-array microphones designed to enable voice inputs and chat as a system-level capability, both in-game and with Skype and other experiences. For gamers who prefer a headset, we have a variety of offerings that you can find on the Xbox Wire."

Source: Ars Technica

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  1. 0
    Zen says:

    The Xbox One controller doesn't have a built in still uses AA's unless you want to buy the separate "play and charge" kit for it just like the 360.

  2. 0
    Imautobot says:

    I imagine the increase in price has to do with the fact that integrated batteries are apparently becoming the norm.  The Xbox controller added rumble to the triggers, and the PS4 added a touchpad.  None of these features are appealing to me personally, but they probably explain the increase.

    I don't remember ever paying $50 for a controller, but I know I never paid $60.

  3. 0
    Zen says:

    They have already said that NO 360 accessories will work on the Xbox One.  This includes all of the third party, expensive headsets many of us bought for personal use.  

    I have the Tritton AX Pro's which I love to use, but will be useless with this system just because they said so for no real reason at all other than licensing money.

  4. 0
    GrimCW says:

    Instead its a clear shot at monopolizing another component on their console.
    Where the Xbox and Xbox 360 took anything with a mini jack, this one will require a connection not easily found on a microphone.

    Still can't wait to see what they say/do about wireless ones. Theres literally no excuse, or real way to disallow it other than to be literal a-holes.

    The adapter for wired sets could be chalked to simple marketing lines about cleaning up the audio input/output, but the best chance for the wireless would (as i said before) changing it to the 5.3ghz frequency, which would just suck.

    I have a headset that does that for the audio, and i swear if ANYTHING comes between the headset and the stand it chops. Same experience on my router to anything that uses the freq for that.

    less interference from other sources true, but tons more from obstacles to a direct signal :( So hopefully they aren't going to try that route. But it leaves no possible reasoning not to be backwards compatible with the other wireless sets after it….

  5. 0
    GrimCW says:

    Like i said below, i'm waiting for them to say that older wireless headsets won't be compatible for some crazy reason without any logic actually placed other than "We say so" (bonus points for anyone who gets the pun :) )

  6. 0
    jedidethfreak says:

    I worked retail when the 360 launched and stayed there for the first few years of its life.  The 360 headset wasn't standard with THE 360, but A 360.  As in, a single SKU.  Not the cheap SKU, either.  This neither surprises or bothers me.

  7. 0
    GrimCW says:
    Dunno where you got your controllers, but i've always seen them $50+ wireless, and $15+ wired..
    PS3 ones especially are high priced already (hence i've yet to replace my DS3 after it died) where as the 360 ones originally priced at $50-$60, then dropped down to about $40-$50 in recent years.
  8. 0
    Imautobot says:

    Considering it's hard to have a centralized conversation over Kinect without the person on the other end hearing everything going on in your game room, I find it a tad insulting that they think that peripheral is optimal for online conversations.  But, whatever, keep milking your customers Microsoft.

    Anyone also notice that controllers for next Gen consoles have gone up to $60 a piece.  And to think I used to feel that $40 was too much.

  9. 0
    GrimCW says:

    TBH no surprise.. or do folks forget microsofts usual MO?

    they get people used to having it for free (Such as say, netmeeting, or word) and then cut it out for extra sales when it becomes almost a necessity or high demand item.

    Its really nothing new with MS at all, and one of the things i truly detest of them. I can't detest much as i usually don't deal with the removed items, and honestly the headsets they came with were always garbage anyways. Useable, but garbage that was quickly replaced by a third party, much nicer headset.

    What i'm curious of, is how are they going to explain old wireless ones not working on the new system since its all in the frequency. And i doubt they're up and moving everything to the 5ghz. As, while nice in short range, its HORRIBLE at longer range or heaven forbid anything come between the device and receiver…. ugh.. If you haven't toyed with it yet, simply put, your almost better off going back to wired :/

    You can't tell me the old headsets can't possibly be compatible, and rather that its just not going to be an obvious marketing move. If it hasn't been stated yet, wait for it, they'll probably do it.


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