EA Closes Phenomic Studio

GamesIndustry International is reporting that EA Phenomic has been closed. The studio responsible for developing Spellforce and Command & Conquer: Tiberium Alliances is believed to employ around 60 people at one time, though the actual number of employees it had before closing is unknown as of this writing. While EA would not comment on the particulars of the studio's closure, it did issue a statement explaining why it had to shut Phenomic down:

"As part of EA's realignment in recent weeks, we have announced internally a small adjustment to some development staff to better focus our teams against priority growth areas," a statement to GII from EA read. "The decision to let people go is not something we take lightly and we are working to ensure that impacted employees are treated fairly and with respect for their contributions to EA, and with assistance to find other job opportunities.

EA said that it had no plans to move away from free-to-play game development, despite the studio's closure and its development in that space.

Phenomic opened in 1997 as "Phenomic Game Development" and was established by former Blue Byte Software employee and The Settlers creator Volker Wertich. The German studio created the Spellforce franchise, before being acquired by Electronic Arts in August, 2006, and renamed "EA Phenomic."

The studio was known best for creating real-time strategy titles for EA including BattleForge in 2009, Lord of Ultima in 2010, and Command & Conquer: Tiberium Alliances in 2012.

Source: GamesIndustry International


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