Blame YouTube: No Story Mode in Next Super Smash Bros. Game

The next Super Smash Bros. for the Wii U and 3DS will not have a Story Mode because of… the Internet. Yeah, apparently Super Smash Bros. creator Masahiro Sakurai said in his bi-weekly column in Weekly Famitsu that story mode and CG cutscenes would be eliminated from the next game because the movie scenes from it were uploaded onto the Internet. Yeah, that's really the reason for it.

"Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet." Sakurai said in his column (as translated by Kotaku). "You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cut scenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them."

While CG cutscenes and Story Mode have gone the way of the Dodo, Sakurai has been focusing on new character intro video sequences for the Villager, Mega Man, and the Wii Fit Trainer. Sakurai hopes to make similar videos for all the new characters. Sakurai also promised that the 3DS version of the game would include a feature that will serve as "a separate mode from the standard versus play." He also said that the Wii U and 3DS versions of the game will feature different types of stages and that there will be some character customization in both games.

Still even with all these new features, it seems like bad form to nix a game mode because the cutscenes you created got leaked onto YouTube. This isn't the 80's where Japan was a walled garden that gamers couldn't see into without reading a magazine.

Source: Kotaku

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  1. 0
    Zen says:

    If someone is buying a game just off of cutscenes and not actual gameplay (which will still be up on youtube just fine)…then they are buying the game for the wrong reasons.  People watched the heck out of the EVO stream, yet not a single FMV or single player part was shown…just pure Smash Bros Gameplay.

    The same argument can be made for them not buying it.  Why buy the game when they have already seen the single player videos and know what the story will be. I wasn't as excited about the opening videos for Brawl and Melee because I had seen them online well before release, but the trophies themselves that I unlocked playing through the modes served as a fun reward you could explore and interact with.

    I buy Street Fighter not because of what new evil scheme M. Bison may be up to, but to play the fighting game I enjoy.  Same with Smash Bros.  

  2. 0
    Longjocks says:

    This excuse may fly for 'games' like Heavy Rain and Beyond Two Souls which (at least for the former and what I've seen of the latter) feel almost entirely like big interactive cutscenes. I actually joke about how I'm going to wait for the YouTube version of Beyond Two Souls rather than pay game prices for a movie.

    But someone interested in Super Smash Bros will only be inspired to buy it if they like what they see on YouTube. Let me demonstrate using Masahiro's words as inspiration – "You can only truly wow a player the first time he sees [a cutscene]."

    YouTube Viewer: "Wow! That cutscene was awesome. I must go and buy this game!"
    …hours pass…
    YouTube Viewer: "Excuse me, can I buy a copy of the latest Super Smash Bros?"
    Shop Owner: "Yes. Here it is."
    YouTube Viewer: "Thanks!"

  3. 0
    Cronosonic says:

    To be perfectly fair, Brawl's story mode in hindsight wasn't very good, so not much of value was lost. The reason behind this is extremely weird, but I imagine Sakurai is going to focus less on cutscenes and more on in-game dialogue like in Kid Icarus: Uprising, which would be fantastic in my book, Kid Icarus' dialogue was awesome and hilarious.

  4. 0
    RedMage says:

    "Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet."

    He's upset because he created something that lots of people really liked and wanted to share with their friends? Because logic.

  5. 0
    locopuyo says:

    I can't see how this makes sense from their point of view.  Do they actually believe some people only buy the game to watch a 30 second cut scene or watch people play instead of actually playing themselves?  Do they think if people watch videos of their game they will see how bad it is and they won't buy it?

    Neither of those make much sense.  They are losing out on a ton of free promotion by pissing off their biggest fans.


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