The Doom that Came to Atlantic City Gets Saved

Last week we offered a cautionary tale on what happens when Kickstarters are successful but the people collecting the funding mess up. Last week we told you about The Doom that Came to Atlantic City, the board game that managed to rake in nearly $123,000 on Kickstarter and was later canceled (last week) by the company that collected the money, The Forking Path. The Forking Path raised $122,874 for the board game last spring on Kickstarter, head and shoulders above the $35,000 goal it initially asked for. Last week the company announced on the game's Kickstarter page that it was cancelling the game after mistakes and missteps used up all of that money.

But today there's some good news for backers – you'll at least get the game you were promised thanks to board game maker Cryptozoic Entertainment. According to this Polygon report, when The Forking Path canceled the game, the rights reverted back to designers Keith Baker and Lee Moyer. They in turn worked out a deal with Cryptozoic to get the game finished. Cryptozoic is best known for creating World of Warcraft Trading Card Game. Thanks to their efforts the Print and Play version of the game is now live, and Cryptozoic will provide backers with a copy of the final version at no additional cost.

Baker and Moyer emphasize in this letter to the community that Cryptozoic's decision to do this is in no way affiliated with the Kickstarter that The Forking Path ran, nor does it take on any responsibility that belongs to The Forking Path. In a word, The Forking Path still owes backers refunds.

"Cryptozoic isn't assuming responsibility for the Kickstarter project or the actions of The Forking Path: They are simply doing what they can to make things right for gamers who have suffered because of it," said Baker and Moyer in a note on the Cryptozoic website today. "They can't cover all rewards [The Forking Path] promised, because they are doing ALL of this at their own expense, just to make a bad situation a little better. But they are going to get you the game you thought you were getting, at no further cost to you."

"Our first priority is getting the game produced and in the hands of the Kickstarter backers," said Scott Gaeta, Cryptozoic's chief operating officer. "We are already working with the factory and should have a date we can share in a few weeks."

Source: Polygon

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