Polytron Producer: We Were Surprised by the Cancellation of Fez 2

Polytron producer Marie-Christine Bourdua said that she was pretty surprised to hear that Fez 2 had been cancelled. Speaking to Joystiq at the Torontaru July (a monthly meet-up for game players and developers in Toronto, Canada), Bourdua said that she wasn't at the home office in Montreal when Fish made his very public announcement about cancelling Fez 2.

In case you missed it over the last weekend, Fish gave Marcus Beer from Game Trailers a very public dressing down for comments he made during his web show about Fish and fellow indie developer Jonathan Blow. After taking down Beer on Twitter, Fish announced that he was done developing games and that Fez 2 was cancelled.

Bourdua also told Joystiq that – even though the news was a surprise to her when she eventually found out – she wasn't upset about it.

"But it's ok," Bourdua told Joystiq. "It was weird and special to learn it that way, but I respect and trust Phil a lot, so that's totally fair that he decided that and he has his reasons."

Original Fez programmer Renaud Bédard also commented on Fish's sudden decision to cancel Fez 2, but expressed the same sentiments about his decision as Bourdua. Bédard joined Capybara Games at the end of 2012.

"The development of Fez 2 is up to him," he told Joystiq. "If he decided [to cancel it] now or he decided it at the end of development, it's easier to cut it out now, than it is to say 'Hey, we've been working on this for years and I'm not feeling able to finish it.' So in that way it just makes more sense."

As for the future of Polytron, Bourdua says that the company is working on Linux and Mac versions of Fez, and that there is other stuff on the way. She also said that her studio is working with Sony, but didn't provide any further details on that.

Source: Joystiq


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