Poll: Should MMOs Limit the Amount of Time Gamers Can Play Them to Stem Pathological Addiction?

When Monster Hunter 3 Ultimate came out a few months ago, I played it like a man obsessed!  The minute I came home from work I would fire up the game and play it for hours on end.  There was no time to eat, I dutifully sat in front of my TV and hunted monsters until I had to go to bed.  The next day I would do it all again.

This went on for several weeks.  I'd play and play and play and play but I wouldn't often take the time to eat.  It was especially bad on weekends.  During the week, I'd eat breakfast before going to work and eat a few more times throughout the day while at the office but on the weekend, I'd eat very little and spend most of the entire day playing.

I lost 10 pounds playing Monster Hunter.  Well, more specifically, I lost 10 pounds because I wasn't eating enough to sustain my weight.

Do you think the game should have recognized that I was spending too much time with it and suspended my play session for my own good?  Should such a feature be mandated by the government?  Should developers voluntarily program it into MMOs and other games you can dump hundreds of hours into?

Or should I be responsible for my own gaming habits?

Vote in the poll and let us know.  See that blank space below this article?  Use that area to regale us with your thoughts and opinions.  You can even send us email at SuperPACpodcast@gmail.com if you're so inclined.  On next week's podcast, EZK and I will reveal the poll results and discuss this topic along with all your spiffy opinions.

"vote label" © Tribalium / Shutterstock. All rights reserved, used with permission.

-Reporting from San Diego, GamePolitics Contributing Editor Andrew Eisen

Tweet about this on TwitterShare on FacebookShare on Google+Share on RedditEmail this to someone

Leave a Reply