Report: Games for Windows Live Ending July 1, 2014

An update to the Age of Empires Online support page on – that went live yesterday and was quickly removed – indicated that Games for Windows Live services will be discontinued on July 1, 2014. The page also revealed that Age of Empires Online would be shut down at right around the same time.

The deleted entry from the site:

"Games for Windows Live will be discontinued on July 1, 2014. Although it is available through Steam, Age of Empires Online requires features of the Games for Windows Live service. You can continue to enjoy all the features of Age of Empires Online as the service will remain 100% operational until July 1, 2014 when the server will shut down."

Last week Microsoft said that it would be shutting down the marketplace for the service, but would continue to support PC games that use GFWL. This week several publishers have indicated that they are transitioning away from the service and that future titles will not be using Games for Windows Live.

Microsoft has not publicly commented on this story.

Source: Polygon

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  1. 0
    locopuyo says:

    Age of Empires Online was a huge dissapointment.  I wanted an actual MMO RTS where you play with massive amounts of people at the same time.  Not a crappy RTS where you play 1v1 or against the computer where your skill is negilgable and only your leveled up stats matter.  By their definitioin of MMO RTS every single RTS with online multiplayer is an MMO RTS.  

    They basically tried to make a competitive farmville to grab both the casual and the hardcore players and it failed to be fun for either group.  

    I'm still hoping someday there will be an actual RTS that is actually massively multiplayer. 

  2. 0
    GrimCW says:

    for the time being, after July 1st your officially boned.

    This is why people are leery of things like GFWL, UPlay, Origin, and STEAM.

    STEAM has a strong backing and is actually being supported CONSTANTLY, where the others are hardly even spoken of, and this is what people fear happening as a result.

  3. 0
    faefrost says:

    And doesn't this really put the whole XBox One always online DRM controversy in perspective? Bets on how many Age of Empire players will wish to run out and get XBox 180's now?

  4. 0
    IanC says:

    Holy shit this is bad. Really bad. How many games are going to suddenly not work come July? A lot. How many will get patched to fix it? A couple, at best. Thats a lot of pissed off customers.

  5. 0
    Papa Midnight says:

    Although GFWL was nothing short of a royal-pain-in-the-ass, let's look at the potential fallout of this.

    Persons will not be able to activate their games as they are reliant upon GFWL. That means a lot of titles are about to effectively become paperweights, coasters, or a waste of space without a patch from the publishers – something I don't see as likely to occur in the majority of games (similar to what occurred with Gears of War requiring a Title Update).

    They will lose their saves due to not being able to log in their GFWL online profiles (I suspect offline profiles will not be affected).

    Despite all the problems which the service may have been plagued with due to poor implementation from the get-go by Microsoft, short of publisher intervention on a lot of high-profile titles that are still played to this day (GTA IV, Fallout 3, Gears of War, Batman: Arkham Asylum (GOTY Edition), Batman: Arkham City, BioShock 2, Bulletstorm, Dark Souls: Prepare to Edition, Dead Rising 2, DiRT 2 and 3, Mortal Kombat Arcade Kollection, Super Street Fighter IV (Arcade Edition), Street Fighter X Tekken, etc.), a lot of customers are going to be in a bad way come July 2014.

    This is a problem.

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