Bethesda: Nintendo Should Communicate Better With Third-Party Developers… Like Microsoft and Sony Have

Peter Hines, Bethesda's vice-president of public relations and marketing, is making news today for some comments he made about why the Elder Scrolls and Fallout makers are not supporting the Wii U. Speaking to GameTrailer's Bonus Round, Hines said that Nintendo needs to do a better job of communicating with third-party developers about platforms like Microsoft and Sony have.

"They involved us very early on…they say, 'here's what we're doing, here's what we're planning, here's how we think it's going to work' to hear what we thought," Hines said of Microsoft and Sony.

"You have to spend an unbelievable amount of time upfront doing that. If you're just going sort [of] deciding, 'we're going to make a box and this is how it works and you should make games for it'. Well, no. No is my answer; I'm going to focus on other ones that better support what it is we're trying to do."

Hines' comments in this particular video are not the first to agitate Wii U fans. Last year he said that his company only launches games on platforms that "support them." Earlier this year he said that Bethesda wasn't bringing games to the Wii U due to hardware limitations.

But one concern that companies like Bethesda may secretly have is the Wii U's small install base. This is likely to change because last week Nintendo announced that it would cut $50 off the price of the Wii U. The 3DS was in a similar situation when it launched and a price cut helped spur sales growth, which in turn made it a more attractive platform to developers…

You can see a transcript of the Bonus Round interview at Gimme Gimme Games.

Source: GameSpot

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One comment

  1. 0
    E. Zachary Knight says:

    I am just going to pull my thoughts from the shout box to here.

    I really don't care what Bethsda says about the Wii U. They have zero credibility on the issue. Looking at their game history, the closest thing they have come to releasing a game on a Nintendo console was to publish an existing game for someone else. 

    Why should Nintendo consult a company that has no history with them? If Bethesda had made some effort in the past to work with Nintendo, perhaps they would have been consulted. As it stands, that hasn't happened. 

    E. Zachary Knight
    Divine Knight Gaming
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