Rose and Time Returns to Ouya

October 24, 2013 - GamePolitics Staff

Indie developer Sophie Houlden has brought her game back to Ouya, saying in a recent blog post that the makers of the console have adequately addressed the concerns she had that made her pull her game from the system last month. Houlden pulled her time-travel stealth game, Rose and Time, from the Android-based home console in September in protest of the controversial Free the Games fund.

The funding program launched by the console makers promise to match contributions to successful Kickstarter games that would be released on the micro-console. At the launch of the program, projects were required to raise at least $50,000, and launch on the console exclusively for six months.

But the first two games to receive the matching funds ended up being embroiled in controversy. The first game, Grid Iron Thunder, sought $75,000 and ended up raising $171,009, while the second title, Elementary, My Dear Holmes!, sought $50,000. Some alleged that both games received last-minute large-scale suspicious backing, and Elementary, My Dear Holmes! saw its Kickstarter suspended after some claimed it was a "scam."

Following this, developers criticized Ouya's program vigorously. In the face of all the complaints and accusations, Ouya announced changes to the Free the Games Fund rules and admitted the program contained "too many loopholes."

Now Houlden, satisfied with the recent changes to the program, says that her game has been re-launched on Ouya, and that her prior issues with the company "don't exist anymore." From her blog:

"At the time a lot of developers besides myself were upset at how the Free the Games fund was going and said so," she wrote in a new blog post.

"Then, within a week of chatting with developers (including myself) about how the fund could be improved and what the best outcome for all concerned would be, the Free the Games fund was changed, none of the scam games received a single cent of the fund, the company admitted its mistakes, and was asking for yet more feedback to further improve things.

Source: Eurogamer


 
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