A few days ago, indie developer Ryan Sharr accused 505 Games of ripping of his game, Roam.
Roam is a zombie survival game where players must scavenge a ravaged world for the tools you'll need to survive the zombie hordes. It was successfully funded on Kickstarter last February.
Three months later, 505 Games announced How to Survive, a zombie survival game where players must scavenge a ravaged world for the tools you'll need to survive the zombie hordes.
Both games feature similar art styles and mechanics but the kicker was the fact that 505 Games contacted Sharr in January about possibly publishing his game.
"I do not mind friendly competition," said Sharr in an update to his game's Kickstarter page. "When it is blatantly obvious that they stole Roam from us and didnt even try to distinguish itself is when it is crossing the line."
A day later, Sharr posted a retraction after he found out How to Survive was originally Monster Island, a game 505 Games had picked up from French developer Ekosoft.
"In my mind during the chain of events: 505games contacted Roam about publishing, Roam declined, 505games went and found someone to make "Roam".
What might’ve actually happened: 505games contacted Roam about publishing, Roam declined, so 505games went to Ekosoft and picked up their "Monster Island". This is fair.
I don’t think anyone else would have reacted any differently about something they are so passionate about given the circumstances. I apologize to 505 and Ekosoft for causing a scene."
-Reporting from San Diego, GamePolitics Contributing Editor Andrew Eisen