The mastermind behind the ultra popular Arma 3 modification-turned-standalone-game DayZ says that he will leave Bohemia Interactive and step down as the lead on the popular survival game by the end of this year. The game he created will be left in the hands of the team he leads today, according to what Dean Hall tells Eurogamer. Hall tells Eurogamer that he plans to start fresh with his own studio in New Zealand, but not right away. For now he wants to get the word out that he is moving on to other things.
"…maybe I’ve got the gift of the gab, so I can talk, I can explain something, I can talk people up to the ledge and get them to jump off it," he tells Eurogamer. "That’s what I did with DayZ; I’ve done it twice now – two new code teams have separately done it. But eventually, that’s the bad person to have. Eventually, you don’t want the guy telling you to go over the top and get through. So at some point I’ll be a disaster for the project, at least in a leadership role."
He goes on to say that the reason for making his plans public is so that he can start laying the ground work for his new studio and to let publishers know that he has returned to a state of independence.
As for development of DayZ, he says he will be on the team doing whatever BIS asks him to do to make the project successful.
"Originally I wasn't going to do this year, but it would be stupid not to, and it would be unfair to the community. I have to be on the project as long as it's important to," Hall said. "Whether that role is as the leader, whether that role is in a more creative sense… But at a certain point there will be diminishing returns."
"The thing is, if I'm involved in the project, I'll be fighting anybody on the project to make sure it's good, so for the rest of the year, I'm there. And I don't just sit around; it doesn't matter if I'm the cleaner or the leader or whatever, I will be making sure – I will be in Marek's [Spanel, CEO] office yelling at him. I'm notorious for it."
You can read the entire interview on Eurogamer.