7th Annual Life.Love. Game Design Challenge Begins

March 3, 2014 - GamePolitics Staff

Jennifer Ann's Group announced the start of its 2014 video game competition to raise awareness about and (hopefully) prevent teen dating violence. The seventh annual Life.Love. Game Design Challenge urges game developers and individuals to design a game that raises awareness on the very real issue of teen dating violence. The group was founded in 2008 by Drew Crecente, who lost his daughter Jennifer Anne in 2006. Jennifer Ann Crecente was a high school honors student that was murdered by an ex-boyfriend on February 15, 2006. Since that time her father has spent his time working hard to raise awareness on this very serious issue.

One of the ways he does this is through Jennifer Ann's Group. The contest is open to all over the age of 13 and receives entries from both the domestic and international video game community. The winning games for 2013 came from Argentina, Belgium, Ireland, and Thailand.

"Video games are often unfairly blamed for violence in our society," said Drew Crecente. "Using them as a tool for social change to prevent violence is fitting as well as being very effective. We have found that teens prefer to explore a sensitive issue like teen dating violence through self-paced exploration. Additionally, parents like to use these games as an easy way to begin a conversation with their teenagers about abusive behavior in dating relationships."

Registration for this year's challenge is open now and entries are due by June 1, 2014. Rules, sign-up information, FAQs, and previous winners are available through Jennifer Ann’s Group online at http://bit.ly/LifeLove2014.


 
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